The first installment in "Life is Strange: Before the Storm" blew me out of the water. The Game's clever use of literary allusions, coupled with the impressive dialogue and impeccable playlist makes 'Awake' a beautiful exploration of depression.
Slayaway Camp does exactly what it sets out to do: it makes you giggle and provides a vast series of fun logic puzzles. Its creativity, charm, and clear love for this specific kind of nostalgic film subculture make it worth playing for even the puzzle-game averse.
It's hard not to think of Tacoma as a game or even a narrative piece, but the truth is that Tacoma is an interactive experience. It might not reward you in the same ways as other games, or books, or even plays. It's a different kind of medium, where you get out of it what you put into it. I say play Tacoma, it might not tickle you in the same way it does me, but if you enjoy Sci-Fi and digging through people's personal lives, you'll dig Tacoma.
'Beholder' effectively captures a dystopian society from the perspective of the middleman. The game is a welcomed addition to any indie library, despite the few flaws it contains. I highly recommend this game for anyone who enjoys dystopian and task-based adventure games.