Giuseppe Arace


97 games reviewed
77.1 average score
78 median score
48.4% of games recommended
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Nov 15, 2021

Given the redundancy of the activities and the scarce variety of situations, Insanity will offer a good amount of hours of play only to those who will be moved by the desire to improve their records or to those players dedicated to completism. Everyone else will find themselves in front of a more compelling experience on the artistic side than on the strictly playful one. Anyone who has experienced Jason's epic in Far Cry 3, however, will certainly have an extra incentive to explore Vaas' insane mind.

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Apr 12, 2016

Stories looks like a unpolished narrative experiment. The main problem here is an ordinary combat system and a set of situations that never challenge the player. Trying to discover every possible ending, though, you'll discover a light and inspired platformer.

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6.9 / 10.0 - ADR1FT
Jul 22, 2016

Even if played in its traditional form, Adr1ft can be entertaining and impressive thanks to its unique setting. However, the console edition is still suffering from the previous version's lacks, such as its repetitive gameplay as well as some technical problems that can strongly compromise the playability of this product.

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7 / 10.0 - King of Seas
May 24, 2021

It has its limits, it does not have huge ambitions, and here and there it brings out ideas that are not bad, especially in combat. And, for the body of a thousand whales, it works. It's very repetitive, but it works. It doesn't extol, but it works.

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Apr 12, 2021

Oddworld: Soulstorm is an adventure platformer of yest, which manages to modernize its playful formula only at times, with the addition of some guessed tricks aimed at perfecting the frame of Abe's Exoddus. Not everything flows with the right fluidity, and the consistent difficulty of the game is aggravated by unhappy game design choices: yet, when it works, oddworld inhabitants' work manages to guarantee a good deal of contentment, thanks to a substantial content and the immortal fascination a little grotesque by Abe. The same that leads us, more than twenty years after the first episode, to arm ourselves with so much stubbornness to save the Mudokon people, again and again...

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Aug 27, 2020

Compared to the past works of Dontnod, Tell Me Why begins in a more lukewarm way, but in any case it hides, in the folds of its script, some very intriguing ideas that are just waiting to be gutted properly.

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7 / 10.0 - The Surge 2
Sep 23, 2019

If you loved the first game, even with all its flaws, you should still give the sequel a chance

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7 / 10.0 - 2Dark
Mar 13, 2017

2Dark is the latest horror game made by Fr'd'rick Raynald, creator of Alone in The Dark. It is characterized by an hardcore gameplay and a terrifying and violent mood.

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This remastered edition of the three Ezio's adventures shows many a technical weaknesses, and the graphic additions in Assassin's Creed 2 and Brotherhood only partially improve the overall quality of visuals.

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More long-lived, rich and experimental than the other episodes, The Devil in Me concludes the first season in a somewhat discontinuous way.

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7.2 / 10.0 - Pumpkin Jack
Oct 23, 2020

Jack, the king of the Pumpkin field, will accompany us on an exquisitely old-fashioned adventure, modest in ambition and dignified in realization: if you do not expect the true heir of Medievil, nor a 3D platformer finished down to the smallest detail, the work of Nicolas Maysosonnier will entertain you enough with its lively style, its variety of situations and its lively artistic frame.

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Mar 9, 2020

Turning a blind eye to some uncertainties, one to discover the past of Nicole and Rachel remains a journey that is still worth taking.

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Jan 4, 2017

Kelvin and the Infamous Machine is a funny point & click adventure, inspired by LucasArts� masterpieces: a short, but adorable, pastime during rainy afternoon.

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Sep 3, 2020

Overall, between contemplative sequences, rather intense moments, reflections on forgiveness, on the concept of family and on self-acceptance, the second chapter of Tell Me Why accompanies us, with sufficient curiosity, at the gates of a final episode called to definitively close the curtain on the troubled history of the Ronan, revealing what is currently the biggest mystery of the game: once the "why" of some events has been discovered, will the two brothers be willing to accept the truth?

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Now in its third act, The Dark Pictures Anthology shows the first signs of a perhaps inevitable fatigue. Wisely trying to involve and amaze the player with new stylistic gimmicks, Supermassive Games chooses to adopt a more impactful rhythm, and thus bastes another type of horror where violence takes over restlessness.

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7.5 / 10.0 - Ghost of Tsushima
Jul 14, 2020

In short, the Ghost of Tsushima wind blows lightly.

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Jan 16, 2020

Pleasant to play and characterized by a combat system in fair balance between simplicity and spectacularity, Kakarot is however a title with ambitions that are sometimes too submissive, which are lazily content with proposing rather bland secondary missions, a discontinuous rhythm and a system of growth that is not as thorough as it should have been.

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7.5 / 10.0 - KILL la KILL - IF
Jul 24, 2019

Due to its pleasant, playful, and technical qualities, it cannot be denied that Kill la Kill-IF has a certain charm

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Aug 28, 2019

Man of Medan keeps afloat thanks to an atmosphere full of charm, sufficiently original multiplayer gameplay, and a valuable sense of investigative discovery that supports the limited exploration.

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Nov 7, 2017

Need For Speed: Payback is a solid, lengthy and entertaining racing game, but it's unable to reinvent its genre. The work by Ghost Games is weighted down by its stiff singleplayer structure, which clashes with a progression system that, whilst clever in theory, fails to be as balanced as it should be in practice.

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