Mike Williams
If the world of Control is your thing, the Foundation delivers. If you want more fights and cool situations with rogue Altered Items, it sounds like you're better off waiting for the next DLC.
Like The Heist, Turf War is an okay addition to the overall package.
As a continuation of Marvel's Spider-Man for PlayStation 4, The Heist is okay.
Soulcalibur 6 comes as a strong package simply by offering the modes we've come to expect from the series.
All in all though, Hours of Darkness is a snack, not a meal.
As a cornucopia of multiplayer action, what I've played of Call of Duty: Black Ops 4 feels like it delivers.
Currently, it's not my favorite tactical strategy experience, but I admit I enjoy seeing my BattleMechs tromping across the landscape to stomp out a fallen foe.
I'm feeling good about Dragon Ball FighterZ
When I ask myself what I'm willing give up to play this on a portable, The Elder Scrolls: Skyrim on Nintendo Switch allows me to answer "I don't have to give up much of anything."
At the end of the day, you're buying both of these for the same reason that everyone is buying Switch ports: the ability to play the games at home or on the go. For that, Revelations 1 and 2 are both decent ports.
If you liked L.A. Noire before and want to revisit the series, this is a fine way to do it.
The Frozen Wilds stands next to the base game, it doesn't surpass it. If that sounds like something you want, I'd recommend it. If not, this won't make the game any better for you. For me, I enjoy Horizon: Zero Dawn, so a little bit more is right up my alley.
DLC for the best of the best. Most of DLC Pack 1 is wrapped up in Master Mode and the Trial of the Sword. I welcome more options for players of Breath of the Wild, but I'm surprised there's not more here for the casual or mid-level player. If you're not as adept at the game, The Master Trials are probably not for you, leaving you to wait for the story-focused DLC Pack 2.
From what I've played so far though, The Evil Within 2 is everything I wanted from the first game. Every major complaint I had about the first game is at least addressed in some manner, though the tweaks aren't always perfect. It's a unique psychological horror title with Resident Evil 4's action combat.
Ultimately, the large problem with Snowfall is the price. It's not a bad addition to the overall game, it's just a very limited content drop for the asking price. Most of the additions are visual in nature and the snow is limited to a few maps instead of being spread throughout any map via a dynamic weather system.
A less linear adventure, or perhaps the addition of something that could actually harm the player would have elevated Layers of Fear into something amazing. If you want a keen haunted house you can wander through at home, the game is worth picking up. If you're looking for a great horror experience, the scares in Layers of Fear won't hold your interest, even with the game's short running time.
With the remake of 1998's MediEvil, Other Ocean has done great work bringing the PlayStation title in 2019. Visually, this game is a winner. The problem is the decision to keep the gameplay largely the same. MediEvil's combat is muddy and its level design lacks any sense of exploration. This needed to be a more extensive remake. As it stands, it's only for those with heavy nostalgia for the property.
Fallout 76 is not a great Fallout game, but it's also not a great online survival experience. In failing to do either, Fallout 76 consigns itself to a mire of mediocrity.
Bound By Flame is a number of good ideas poorly crafted into a final product. The story itself is rather generic, with poor dialog and voice acting preventing you from getting emotionally invested in the world. The core combat is good, but once it meets with the larger game, it begins to break down. Even an excellent crafting system can't save Bound By Flame from being a budget RPG. If you can find it for $15-20, it might be worth a go for action-RPG fanatics.
If Marvel's Avengers was just the single-player story campaign, it would be amazing. There, Crystal Dynamics sells you on its version of the Avengers and introduces the charming and endearing Ms. Marvel to players everywhere. Combat has depth to it, and each hero truly feels distinct. Unfortunately, the endgame is where our heroes falter, with broken matchmaking, rough options in terms of progression, and endlessly reused environments and enemies. Surely, Marvel's Avengers will see improvements, but here at launch, the endgame needs a good deal of work.