خالد العيسى
The new gameplay mechanics and enjoyable boss fights can't compensate for the weak story and repetitive missions and a camera that ruins the fight occasionally, the potential is there but the bad decision made blow out away.
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If you're looking for more of Darksider III, then Keepers of the Void won't disappoint with well-designed puzzles and exciting boss fights.
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Tangle Tower has everything that you would require of such experience, its art-style is mesmerizing, the music is fantastic, and the characters are weird and intriguing, but keep in mind that puzzles lack challenge and the price point is 20$ for a 5 hours max game.
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Kings of Lorn: The Fall of Ebris isn't technically attractive with its many glitches and the dim lighting, still, you can enjoy it if you are ready to ignore the technicalities and get straight to the action.
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Deliver Us The Moon tells a story of a troubling future that humanity may face in the decades to come, it focuses on the struggles of the individual and the group in an interesting way, keep in mind though that the gameplay is limited and there are several technical shortcomings.
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Wavey the Rocket presents a unique idea that could be implemented in more games in the future, it's fun and challenging but it could also be excruciating and punishing on several occasions.
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Neon Abyss could've been one of our favourite games of the year if not for its repetitiveness and the lack of variety, it's still an enjoyable roguelike characterized by its fast-pace and chaotic nature.
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Hellbound resembles 90's shooters very well but on a much smaller scale, its a modern version of those games but with a noticeably shorter content and less charisma.
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Mortal Shell isn't the best Souls-like experience but its a brave and enjoyable shot at the genre with its ideas and interesting world, it will be enjoyable for the genre veterans and a good introduction to new comers.
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Ary and the Secret of Seasons has some inventive ideas with its puzzles but it lacks enjoyment in every other aspect of it.
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BPM: Bullets Per Minute might have needed some more additions and some adjustments, nonetheless it's an action-packed rhythmic shooter that will feel addictive once you get used to its unique gameplay system.
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The remake takes good care of the story with new cutscenes and dialogues that brings the Italian mafia vibe to life, although gameplay-wise the experience could have been much better.
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Star Wars: Squadrons presents what we want from space combat with smooth control over the space fighters and the chaotic, exciting battles. Although it needs continuous support as it lacks content at the time being.
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Remothered: Broken Porcelain didn't learn from either the positives or negatives of Tormented Fathers. The experience is plagued by technical shortcomings and frustrating gameplay, not to mention a narrative that is more complicated than the previous installment.
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Little Hope did present a compelling story with the right balance between questions and answers, but the sequences in between lack depth with generic character interactions and many actions that don't change the outcomes.
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While the world of the Ursee grabs the attention and tells some interesting stories, the gameplay aspect lacks variety as the majority of missions are almost identical.
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There is no doubt that Ghostrunner is aimed at veterans. Combat is dynamic, fast, and decisive. Platforming requires perfect precision, and the puzzles are there to give you a breather. It's unbalanced at times, but a great experience nonetheless.
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Twin Mirror has the assets of an intriguing story, but it fails to capitalize on it. The result is lackluster and doesn't present any real value to replayability.
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The Pathless is simple in principle, skillful in application and mesmerizing in looks, it's a gift you reward yourself with.
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If you played Remnant: From the Ashes and wanted to play Chronos, then you shouldn't. It is mediocre at best and doesn't present you with the incentive to play it.
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