Alex Langley
If you own a Wii U, you absolutely owe it to yourself to pick up Captain Toad's Treasure Tracker.
The Talos Principles manages to be both a great game and a contemplative piece of art, and the world is a richer place for it.
The opening of Blackguards 2 is deep with implication, unpleasant, entirely unfun, and a perfect metaphor for what you're in for with the rest of this game.
Dying Light's core gameplay is solid and offers a uniquely thrilling sort of fun, but for every moment you spend having a good time, you'll spend just as many frustrated by its shortcomings.
Hand of Fate mixes deck-building with hack 'n slash dungeon crawling in a way that's fluid enough for casual fans to enjoy, but lacks the complexity for veterans of either genre to really sink their teeth into.
Despite its age, Homeworld still managed to provide a quality RTS experience unlike any other.
Fans have been wishing for the perfect Dragon Ball Z game for a long time, and Dragon Ball Xenoverse makes it clear that they'll need to wish for something else
Thanks its many selling points, like its cheeky writing, brutal gunplay, and easily-accessible, unique multiplayer, Helldivers is well-worth your time if you're looking for something quick, casual, and brutal to be enjoyed in a group; for anything more substantial, look elsewhere.
White Night's distinctive visual style make it immediately identifiable; artistically, this game's a success. Its few shortcomings aren't to be overlooked, however, as its sluggish, frequently directionless, and deliberately archaic in its design. Don't come in expecting jump scares and big gore; this is a slow-burning experience with an emphasis on style and atmosphere.
In Bloodborne, things are going to be tough, you're going to die, and, most importantly, you're going to have one hell of a good time.
Are you looking for something to chill your bones? Something to make the shadows seem that much longer and the night that much darker?
Mix two servings of Chunsoft's Mystery Dungeon series with a heaping helping of Atlus' Etrian Odyssey series and you get Etrian Mystery Dungeon, a dungeon crawler offering deep dungeons and shallow gameplay.
Schrodinger's Cat and the Raiders of the Lost Quark, tries to bring this old-guard genre up to date with some new gameplay elements and puzzle-solving, but the results are a bit more Bubsy than Mario.
Galactic Civilizations III stays the course on the strong path laid by Galactic Civilization II— at times to a fault. The tactical, political wheeling-and-dealing action is more streamlined than ever before, but outside of a few relatively small changes the core gameplay is essentially the same.
Magicka 2 is here, boasting the same elements, same spells, and pretty much the same, well, everything.
J-Stars Victory Vs+ is more middle-of-the-road bad— it's never especially frustrating, but it's also never especially exciting.
[I]f you're the patient sort who likes to slowly explore every nook, or who craves a gaming experience that's less exciting and more thoughtful, Everybody's Gone to the Rapture might be the light in the dark you've been looking for.
Ultimately, Until Dawn is a bold experiment that pays off far more than it doesn't. Though the story's set pieces are set, the outcomes are not, and if you've got the snooping skills to find all the totem guides, the reflexes to ace every QTE, and the luck to pick Hide instead of running away at the wrong time, everyone just might make it out alive.
Lovers in a Dangerous Spacetime tried for a bold experiment with its control scheme, and though this sets it apart from other similar games, it's ultimately an experiment that needs to go back to the drawing board.
Tony Hawk's Pro Skater 5 is a failure in almost every way a game can be a failure.