Alex Langley


52 games reviewed
74.8 average score
80 median score
55.8% of games recommended
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Oct 2, 2015

Tony Hawk's Pro Skater 5 is a failure in almost every way a game can be a failure.

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4 / 10.0 - Mighty No. 9
Jun 24, 2016

After several years, delays, and missteps, the Kickstarter-funded Mighty No. 9 is here, and believe me when I say that the supposed spiritual successor to Mega Man is a Mega Bust.

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Mar 30, 2015

Are you looking for something to chill your bones? Something to make the shadows seem that much longer and the night that much darker?

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4.5 / 10.0 - Blackguards 2
Jan 26, 2015

The opening of Blackguards 2 is deep with implication, unpleasant, entirely unfun, and a perfect metaphor for what you're in for with the rest of this game.

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4.5 / 10.0 - J-Stars Victory Vs+
Jul 7, 2015

J-Stars Victory Vs+ is more middle-of-the-road bad— it's never especially frustrating, but it's also never especially exciting.

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Mar 2, 2015

Fans have been wishing for the perfect Dragon Ball Z game for a long time, and Dragon Ball Xenoverse makes it clear that they'll need to wish for something else

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Schrodinger's Cat and the Raiders of the Lost Quark, tries to bring this old-guard genre up to date with some new gameplay elements and puzzle-solving, but the results are a bit more Bubsy than Mario.

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Apr 29, 2014

Playing The Elder Scrolls with your friends may sound like fun, but after playing a bit, you might just end up wishing for the sweet release of Oblivion.

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Sep 8, 2015

Lovers in a Dangerous Spacetime tried for a bold experiment with its control scheme, and though this sets it apart from other similar games, it's ultimately an experiment that needs to go back to the drawing board.

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6 / 10.0 - Street Fighter V
Feb 19, 2016

As the fifth proper entry in one of gaming's biggest franchises, Street Fighter V had a lot to live up to.

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6 / 10.0 - ADR1FT
Mar 28, 2016

Adr1ft hits an uncomfortable balance between visual novel and video game; it has too many video game elements and too dry a story to make a good first-person experience, and it lacks enough fun to make for a good game.

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6 / 10.0 - Firefall
Aug 15, 2014

As internet speeds have increased and gaming has become a more popular pastime, MMOs have begun rising and falling like the tide, and unless Firefall makes some drastic changes, there's not enough to entice players into logging in and keeping this game alive. If you want to play an MMORPG, you would be better off spending a few bucks up front for something that's actually fun.

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Apr 13, 2015

Mix two servings of Chunsoft's Mystery Dungeon series with a heaping helping of Atlus' Etrian Odyssey series and you get Etrian Mystery Dungeon, a dungeon crawler offering deep dungeons and shallow gameplay.

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6.5 / 10.0 - Bound by Flame
May 14, 2014

Bound By Flame strives to live up to its forefathers, and while it doesn't exactly fail, it does make some serious mistakes that drag the experience down.

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Sep 19, 2016

Namco-Bandai wanted to create a sequel which retained the core of what came before it, while expanding where necessary, and the result is a sequel which suffers from that most crippling of sequel problems... mediocrity.

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7 / 10.0 - Tomodachi Life
Jun 18, 2014

Well, if easy and weird is how you like it, Nintendo's Tomodachi Life may be just the Mii Rap Simulator/news program for you!

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7 / 10.0 - Sacred 3
Aug 14, 2014

Despite a few quibbles, Sacred 3's action flows freely (even if the treasure doesn't). If you're a fan of the previous, more Diablo-like entries in the Sacred series you might be disappointed with some of this sequel's retooling. But if you're hungry for a game to play alongside a few friends, one where you can relax, laugh, and bust some bad guys, and don't mind a bit of repetition without much loot to show for it, Sacred 3 makes for a passable, if flawed, meal.

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7 / 10.0 - Dying Light
Feb 2, 2015

Dying Light's core gameplay is solid and offers a uniquely thrilling sort of fun, but for every moment you spend having a good time, you'll spend just as many frustrated by its shortcomings.

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7 / 10.0 - Hand of Fate
Feb 23, 2015

Hand of Fate mixes deck-building with hack 'n slash dungeon crawling in a way that's fluid enough for casual fans to enjoy, but lacks the complexity for veterans of either genre to really sink their teeth into.

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7 / 10.0 - White Night
Mar 16, 2015

White Night's distinctive visual style make it immediately identifiable; artistically, this game's a success. Its few shortcomings aren't to be overlooked, however, as its sluggish, frequently directionless, and deliberately archaic in its design. Don't come in expecting jump scares and big gore; this is a slow-burning experience with an emphasis on style and atmosphere.

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