Tom Orry
Hard Reset: Redux isn't an epic adventure by any means, but for the price tag it delivers enough bang for your buck.
Lumo could have easily been another retro inspired title that did little other than revel in old-school visuals. It's actually a lovely trip down memory lane.
Dead Island Definitive Edition is a great example of how a previous gen title can be improved on current-gen. Techland has done more than required in porting the games over to PS4 and Xbox One.
Hitman GO easily met my expectations and is perfect to while away a few minutes here and there.
TRON RUN/r is one of the most entertaining and spectacular runners around, but that has come at a price.
Layers of Fear is a fun ride. If you can live with the poor frame rate you'll find a horror game that relishes the chance to mess with your head.
Awesome Level Max includes some excellent action that is worth the price tag if you're itching for some more Trials Fusion, but sadly the Awesome Adventure isn't nearly as expansive or interesting.
If you're bored of relentless jump scares in horror games, you'll probably get a nice kick out of this paranormal adventure.
I'm happy Transformers Devastation exists and thoroughly enjoyed the time I spent with it, but it's not quite the game I imagined as an idealistic child. And it's four hours long.
Skylanders Superchargers is another solid entry in a franchise that has done gangbusters for Activision, and fans will enjoy the new vehicle gameplay and adventure-strewn story.
N++ delivers consistently excellent bursts of platforming devilishness, but it's not enough to keep me interested for the long haul.
Hyrule Warriors is fun, pays decent fan service, and uses the Dynasty Warriors template well.
The desolate landscapes, the constant fear of death, the beautiful artwork, it's all top notch stuff. I'm just not sure the core mechanics that make up the bulk of actual gameplay are strong enough.
Console gamers will see big improvements in Redux compared to the originals, making this one of the best remakes we've seen.
Shadow Warrior is old-school in all the right ways, bringing the original into the modern era while leaving some of its less desirable aspects in the past where they belong.
Newcomers will find a lot to enjoy, but there's little reason to return if a dive into Hell is what you were looking forward to.
I enjoyed my time battling foes alongside wizard friends new and old, but Magicka 2 takes more effort than most games, and it's tiring.
Crackdown 3 isn't an instant hit, but after a slow start it rapidly builds into an action-packed shooter with brilliant character control and movement. While orb collecting is the key for prolonged play, the campaign in Crackdown 3 is always entertaining and visually there's a lot to appreciate if you look at the bigger picture. Crackdown is back. Shame about the multiplayer Wrecking Zone, though.
For Honor is a real surprise. In terms of gameplay mechanics it's top-notch, visually it's excellent, and there's a decent if fairly formulaic campaign to play through. It's in For Honor's multifaceted multiplayer, however, where Ubisoft has has struck gold. Testing your combat knowledge against real players, either in one-on-one duels or in large conquest-style battles, is both thrilling and unique in the action genre.
Super Mario Maker for 3DS is a perfect fit for the handheld, with loads of content and excellent creation tools, but why can't you share levels online? That decision is baffling.