Jamie Trinca


17 games reviewed
70.0 average score
70 median score
37.5% of games recommended
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Mar 19, 2014

Second Son rations the good stuff, giving too little too late.

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Oh winged death, how we've missed you...

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May 8, 2014

An embarrassment on all fronts.

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May 27, 2014

It's a Worms game.

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Aug 27, 2014

First Light is Second Son with most of the fat trimmed, making it ideal for newcomers.

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8 / 10 - The Sims 4
Sep 11, 2014

The feature list is bare, but the Sims themselves are incredible.

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6 / 10 - Wasteland 2
Sep 23, 2014

Worth it if you're willing to put up with a lot of rough fallout.

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Sep 25, 2014

A triumph of emergent gameplay, slightly let down by a heavily scripted ending.

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A confident reinvention, despite the obviously low budget.

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Oct 15, 2014

Pure stealth that you'll gleefully die your way through.

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Nov 10, 2014

Unity may have the intention of being Assassin's Creed's next-gen reinvention, but it's remarkably faithful to its roots.

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7 / 10 - Mad Max
Sep 7, 2015

Every component of Mad Max is at least satisfactory: at best, fantastic. While it mostly relies on a tried and tired Ubisoft-open-world formula, the exhilarating car combat, the gleeful punk-rock absurdity of its world and the characters that populate it, and its almost flawless presentation make it something more than the sum of its well worn parts.

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If Minecraft was around 25 years ago, this would be the Saturday-morning cartoon tie-in. And that's a good thing.

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Geralt’s final hours are his absolute best.

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A decent adventure game with lots of ropey bits. Just like the last one, and the one before it.

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6 / 10 - No Man's Sky
Aug 12, 2016

An ocean of stars, a thimble of possibilities.

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Unscored - Scorn
Oct 14, 2022

Scorn is an exercise in environmental storytelling, eschewing cutscenes and exposition in favour of simply letting the player piece things together for themselves. It doesn't provide all the answers, leaving much of its deeper meaning wide open to interpretation: and it's all the more compelling as a result.

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