António Branquinho


57 games reviewed
57.9 average score
60 median score
15.8% of games recommended
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Jan 10, 2018

Human: Fall Flat is a platformer with puzzle elements but mostly, this is a game that stands out for its frustrating mechanics - which is not a negative element by itself, as the game's main component is based on trying to get the main character to overcome objects under an unusual physics engine. There is some fun to it but it feels the game relies way too much on this characteristic.

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5 / 10 - Tank Troopers
Apr 11, 2017

Tank Troopers may present a rather interesting concept but it's impossible to avoid the feeling that the game was rushed. Its inconvenient and strictly offline multiplayer doesn't make the experience more enjoyable and the lack of a minimally compelling plot only adds to the impression that Tank Troopers should have spent more time in the drawing board before being released, regardless of the current status of the 3DS.

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Jun 11, 2017

NBA Playgrounds is fun with friends...and that's about it, playing this on single player mode is nothing short of disappointing due to the unasked for "players on stickers" mechanic, enormous loading times between matches which also affect the multiplayer mode and the for time still absent online mode make this a game that will not appeal to those looking for an intense and action-packed arcade basketball game.

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Squareboy vs Bullies: Arena Edition could be seen under a positive light, as it contributes to the presence of a very underrepresented genre in the Switch catalog. Unfortunately it doesn't have much more going for it, as most of its elements could certainly be improved and if anything, it only motivates going back to its inspirational material.

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Payday 2 arrives in the Nintendo Switch and the result is a mixed bag. While the multiplayer experience is rather fun and enjoyable, the solo experience is terribly frustrating due to the wrenching AI which renders the game almost impossible to enjoy.

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4 / 10 - The Deer God
Feb 27, 2018

The Deer God is promising on a first look, thanks to its unusual premise and to a visual style that stands out. Once that impression is surpassed, however, the game quickly falls into a tedious repetitive experience that makes it lose its potential interest, which is a shame as The Deer God had some potential to be much more captivating than it is.

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4 / 10 - Rock Zombie
Dec 19, 2014

A beat’em up in the style of what was done in the early 90s but which is not fluid at all, has a faulty and dull gameplay and overall is simply not fun does not carve its own space in the Wii U’s online lineup.

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May 13, 2016

Riddled with technical issues that need improvement and with too long loading times, Paranautical Activity ends up being a difficult experience to play and it requires a revision from top to bottom until it can be considered as a competent game.

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Jan 12, 2018

Caveman Warriors may have its positive aspects, such as a cast of characters with a relatively good design and a certain variety but the game falls short of becoming a truly interesting 2D platformer. Its controls definitely need more tuning and overall, it just feels like the problems of past games have not been truly solved, which only makes this experience more frustrating than it should be.

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Jul 16, 2018

Unfortunately it ends up being a lot less memorable and significant, due to a rather generic audiovisual component and to its simplistic combat system, which does not try to make this experience any more poignant or worthy of praise.

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3 / 10 - Dinox
Jan 12, 2016

Dinox attempts to enter the genre of educational games with videos and questions about dinosaurs. Unfortunately, the way this is structured is not stimulating enough for its target audience and the only skill it stimulates is short term memory.

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Apr 14, 2016

Blast 'Em Bunnies ends up being an example of how downloadable content should not be managed at all.

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3 / 10 - Vaccine
Aug 30, 2017

Vaccine may be based on a good concept but it deserved a sharper execution and better controls, not to mention a more presentable audiovisual environment. Its lack of variety and overall sense of dullness mean that what could have been a fun and engaging game ends up becoming a non-performing idea that is overridden by its negative elements.

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Feb 26, 2016

Its outdated graphics, limited technical performance, lack of appealing goals and overall empty gameplay make this a passable title which falls outside of anyone's interests.

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Oct 11, 2017

36 Fragments of Midnight doesn't play like a full game and other than good looking graphics and art style, it's very difficult to find any elements to redeem it. Due to its empty gameplay, almost non-existent lifespan and actually non-existent soundtrack, it becomes impossible to deem this to be anything else than a tech demo that should never be sold as a full game.

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Dec 24, 2017

Maria the Witch may feature some interesting visuals but once the dust settles, it becomes obvious that there is nothing in this game that makes it worthy of spending any time and attention. Due to completely nonperforming controls that would drive the most experienced player to despair, Maria the Witch is an experience that is not recommended to anyone.

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Apr 28, 2017

Beyond its completely shallow gameplay that offers no added value whatsoever, the game's audiovisual component looks more fitting in a system from twenty years ago, the HD rumble functionality is more of a nuisance than a feature and it really offers no plausible reason whatsoever to buy and play...unless it's to read its translations, so poor that they could be mistaken for comedy writing.

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