Roger Hargreaves
The action side of things is weak but as an interactive meditation on mortality and predestination this is an impressively thought-provoking indie experiment.
A slight improvement on the first episode, but still basically just plot set-up for a story that too often feels out of your hands.
A very British sense of humour and a compelling mix of Metal Gear and DayZ, but the randomised maps and dispiriting endgame does it no favours.
A so-so episode, which relies too much on cliché and Clementine's increasingly rapid transformation into a child superhero. But there's still some effective drama despite it all.
The first Telltale finale where your choices carry true weight, but the inconsistent and contrived characterisation means it comes at considerable cost.
An impenetrable start for non-fans, but there's enough potential here to hope that subsequent episodes make this a dream everyone can share in.
A co-op version of XCOM in the Shadowrun universe sounds a great idea, but this lacks the depth to make the best of the concept.
A competent but unsurprising slice of downloadable content that features a solid challenge and plenty of content, but too little in the way of new ideas.
Another uninspired expansion that features some enjoyable new enemies and encounters but fails to excite in the same way as the parent game.
If only it had been considerably cheaper, or considerably bigger in scope, this could've been a fun ride, but as it is ScreamRide is not really worth the price of entry.
Portraying existential quandaries as gameplay puzzles is a daring idea, but ultimately this is a more enjoyable game to watch and listen to than it is to play.
Entirely inessential and lacking in any genuinely new ideas, but if all you want is more Dragon Age: Inquisition this download is unlikely to disappoint.
A disappointing second episode that's 90 per cent filler and, apart from a good turn by a ghostly Handsome Jack, severely lacking in humour.
A less than impressive remaster, that still isn't up to par with the PC version, but there's a lot of content here and the bank-robbing co-op remains a fun novelty.
An interesting stew of ideas and great presentation can't make up for a game that goes out of its way to frustrate and discourage its players.
Less than the sum of its many and varied parts, Mercenary Kings never gets the mix of modern and retro influences right – apart from with the amazing visuals.
One of the weakest Lego games of recent times, and not just because the formula is getting old but because The Hobbit isn't a particularly good fit for it.
The next gen space combat simulator now plays almost as good as it looks, even if there are still many more improvements needed.
A small improvement on the last game but until the issues with the artificial intelligence and other bugs are fixed Sniper Elite will always be off target.
An always welcome celebration of one of the 16-bit era's most innovative and cinematic arcade adventures, even if its gameplay irritations are even more obvious in today's world.