Brendan Griffiths


72 games reviewed
71.5 average score
70 median score
46.2% of games recommended
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Sep 7, 2015

Surviving in a real post-apocalyptic wasteland would be a miserable existence. Mad Max nails that feeling of just wanting to crawl under a rock wait for the end. It's a miserably dull grind, occasionally made bearable by the vehicular carnage once you've suffered through the first half.

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Nov 6, 2015

The live action cutscenes make Need for Speed painful to witness and the bland events and dull tracks mean you'll soon tire of hanging out in Ventura Bay. It's a shame, as the graphics are fantastic and the customisation options are top quality. If EA continue with the Need for Speed brand, they need to focus more on what's under the hood.

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WRC 5 patronises gamers with hollow victories amidst a game full of painted-on features. It's a shame, as the track design is suitably stuffed with tight corners surrounded by car-shredding traps. Car handling is up to the task, if a little lacking in speed and excitement. You're better waiting for 2016's rally games.

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A great idea executed poorly. £15.99 on PS4 is a big ask for a shoestring budget shooter that handles far worse than the games of yesteryear it seeks to emulate. Nostalgic retro FPS fans would be better off spending the money on a copy of the book.

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May 24, 2014

The procedurally generated stages and piped horror-movie tropes just don't work for Daylight even for one playthrough, never mind multiple visits. The frame-rate is choppy and the environments are dull rehashes of every haunted house gaming has dragged us through over the years. As a download, I can only delete it -I'd rather burn it.

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There are so many questions left for Life is Strange to answer, and with only two episodes left, it's going to need to hit the ground running next time. You're looking at two to three hours of game time in this episode depending on how many extra details you want to dig out. The mystery of Rachel is getting clearer though and there's another gobsmacking finale.

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Life is Strange's momentum could do with a little shove for the next episode, but once again I find myself eager for more. At times the episode treads water, but the optional discoverable details turn out to be important aspects that make the exploring worthwhile. It's just a shame that we have to wait six weeks (at least) for more.

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While it's a shame the excellent horror vibe from Barry's section last week has taken a backseat, the action here is tense stuff as the numbers of enemies and bosses has increased greatly, with player two having a larger role this time too. We're hooked in for the final episode next week.

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In a few weeks, this episodic take on Resident Evil will be over and Tuesdays will have no longer have meaning. Episode 2 has some of the best moments I've experienced in the whole Resident Evil franchise. If Capcom can maintain this intensity and not give in to all out action (easy on the Assault rifle, Barry), they may be about to bring the series back to its prime.

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Both the Raid and Campaign modes are off to great starts, although the episode ends just as things are getting going. As a new idea for the Resident Evil series though, I think the episodic feel could be a hit. I'm loving that each one is only a week apart too. Raid mode has eaten up my weekend, the unlocks are starting to come together and the mode will surely continue to grow with new content each week.

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An intriguing start for Dontnod's leap into episodic gaming. Chrysalis is very much a scene setter, easing us in gently to a host of intriguing characters and ensuring we get to grips with the rewind mechanic before we're asked to make any seriously tough choices. As long as the momentum continues to build pace, this could turn out to be something special. At this early stage, I can't wait to play more, but to put a numbered score on this at such an early stage would be strange. Such is life.

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An overlong episode, but one bookended with some terrific scenes. The impacts of the tiniest details via time travel are explored and the continuing plot strands about the underbelly of Arcadia Bay take their darkest forms yet. There's a lot riding on the season finale though.

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