Damaso Scibetta


54 games reviewed
78.8 average score
80 median score
51.9% of games recommended
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6 / 10.0 - Night Call
Jul 18, 2019

Night Call is an interesting thriller adventure. With good atmosphere and promising mechanics, its "noir" side shows the madness and the difficulties of the nights in Paris. Sadly there are some problems with the general pacing and all the management side is poor.

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Aug 26, 2019

Ancestors: The Humankind Odyssey is one of the most interesting survival games I've played in the last few years. With very interesting mechanics and a gameplay capable of evolving together with the brains of the apes, Ancestors lets us experience the struggles of the human evolution. Unfortunately cumbersome controls and a difficulty that easily leds to frustration partially ruin the experience.

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8.6 / 10.0 - Manifold Garden
Oct 23, 2019

Manifold Garden its a game about changing: from the changing-gravity mechanic to the high variety of gameplay, the game design defines an interesting first person puzzle game with a lot of exploration in Escher-style. A good game that sometimes just suffers a bit of emptiness due to the lack of narrative aims, but a must-have for all puzzle lovers.

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Feb 24, 2020

Another good shot for Capcom, and finally we can play the four Mega Man Zero in their best form: we have the most balanced versions ever, for at least twenty beautiful hours. A love letter to the fans and a good opportunity for the other to know a good part of videogames history. Unfortunately the greatest extra of the collection, the Z Chaser, is not good as it looks like at first and its forbidden controls remapping ruins the experience.

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8.4 / 10.0 - Necrobarista
Aug 3, 2020

Despite some technical issues, Necrobarista is a fresh take on visual novels world, and its style captivates the player: interesting direction and gorgeus art manage to create a mix in which the plot can arise with all its delicate topics. How difficult is to "go further" when you're already dead? Necrobarista tries to answer at that, and it's a very good answer.

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9 / 10.0 - Spiritfarer
Aug 18, 2020

Spiritfarer is a game about saying "goodbye" to our friends. Its management mechanics are only a shield, behind which Stella, a ferrymaster, tries to help souls living a serene departure. But their journey is also Stella's journey, full of surprises, emotion and laughs and Spiritfarer is able to turn a death trip in a boat full of life, sounds and people. What is the afterlife? How we are reaching it? Spiritfarer answers with elegance and smartness. A precious gem.

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An interesting, but too short, adventure about a kid searching for hi lost dad. A very good tribute to classic LucasArts games from a promising studio. Unfortunately the ending of the game is somehow rushed, with linear progression and simplified puzzles and situations.

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6.8 / 10.0 - No Straight Roads
Aug 29, 2020

The musical dystopia of No Straight Roads is the way Metronomik uses to face the authoritarianisms as a whole. Themed bossfights and beautiful art style create a potentially explosive recipe, but the monotony of the enemies' attacks and the low quality of the platforming negatively affect the experience.

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8.6 / 10.0 - Okunoka Madness
Sep 8, 2020

With its perfect controls and its intriguing mechanics, OkunoKA Madness is a love letter to all recent high-precision platforms, like Slip, The End is Nigh and Super Meat Boy. A true hardcore platform, with a lovely speedrunning twist that guides the player in a deep loop of tries and learning. A very good take, despite some too frustrating levels.

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9.2 / 10.0 - Spelunky 2
Sep 24, 2020

A beautiful piece of craftsmanship. Spelunky 2 is all a sequel should be: polished, refined, bigger. A game of learning, a game of death, a game of emergent beautiful gameplay. Every second in this game is pure art: it will frustrate you, but in a positive way in which you will shout at the TV and then smile and retry. Just to die again, until you'll learn enough.

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Oct 7, 2020

After two beautiful shorts, Bithell Games returns with a new take in the solitaires world. The Solitaire Conspiracy, unfortunately, doesn't fulfil its promises: the strategic part of the card game is poor and the story is far worse than the average Bithell story. The core gameplay is ok for a three hours game, but struggles to hold the replayability for too long.

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7.7 / 10.0 - Horace
Oct 24, 2020

Horace is a piece of art: music, story, ideas and design of the robot are gorgeus, even if gameplay and controls lack in polishness and the entire experience is a bit too long. Be read to shed tears for Horace. It'll be worth it, expecially in this Nintendo Switch version.

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Dec 7, 2020

Drawn to Life: Two Realms loses some of the series' most characteristic traits while attempting to gain new ones. The result is a mixed bag, combining interesting levels and an overall pleasant narrative department with many technical flaws, unjustified difficulty spikes and a game that often seems to aim at the wrong target audience.

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8.3 / 10.0 - Shady Part of Me
Dec 11, 2020

In a beautiful mix between 2D e 3D, a little girl and her shadow show us the fragility of the human mind, between fears and anxiety. Along many psychological sessions, the two characters try to cooperate to solve a large number of puzzles based on light, shadows and gravity. A little gem.

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Jan 25, 2021

A great new take in the roguelite world. Skul: The Hero Slayer is a must-have for all roguelite lovers, with so many balanced builds and combinations. Suffers from an high difficulty spike in the first hours and a not so great level design, but it's surely worth a try.

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A classic new metroidvania inspired by Hollow Knight. It brings nothing new in the genre, but it makes no errors resulting in a very solid game with well crafted and various mechanics. It will lead you for more than 25 hours through an interesting realm hiding a fine story in it. A gem that simply deserves a place in the Olympus of metroidvanias.

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7.6 / 10.0 - Cris Tales
Jul 20, 2021

A nice tribute to the JRPG with a personality all its own and a beautiful story, which however lacks depth and fails to give the right weight to its most peculiar mechanics.

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8 / 10.0 - Vesper
Jul 30, 2021

Vesper is a little gem. On an old-fashioned (but functional) gameplay Cordens Interactive builds a work of art with great authorial value. Simple but effective puzzles and a well-constructed environmental storytelling pair with stunning art design and great sound design. Sadly stealth and puzzles are both a little too simple: it never deepens its mechanics. Knowing you don't have to expect a challenging game, it's one of the few, beautiful, Italian productions. And that's enough. Highly recommended.

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9.2 / 10.0 - GRIME
Sep 19, 2021

GRIME is an excellent soulslike metroidvania. Starting from a solid and consistent base layer that takes heavy inspiration from Dark Souls and Hollow Knight, it brings to the table its own ideas and concepts in order to offer an experience with its own rich personality. Inspired bosses, especially in the second half, and an excellent gameplay complete the package. Highly recommended.

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9.3 / 10.0 - Impostor Factory
Oct 7, 2021

Yet another masterpiece by Kan Gao, probably the most solid and balanced overall. The story of Quincy and Lynri passes through regrets, remorse, fears and IF. Gao's writing is always impeccable and is capable of never falling into the banal, even when it touches themes already abused in the medium and in narration in general. So far my very personal best game of the year.

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