Andrew Logue
Amnesia: The Collection offers up a good 15+ hours of tense exploration, puzzling, and scares that survival-horror fans should enjoy. With a strong focus on the narrative and mostly linear progression, you're unlikely to play through them more than once, but it's still great value for money.
Red Dead Redemption 2 offers up an epic narrative in an intricately-detailed open world but questionable designs choices make large parts of the game feel like a chore.
I’m not a huge ‘Souls fan, at least not since bouncing off Dark Souls 2, and I tend to shy away from these games as I get older; however, even though Ashen has some difficulty spikes that remind me of those games, the vibrant world, likeable characters, companion system, and soothing soundtrack all kept me coming back.
Make no mistake, Resident Evil 2 is still an excellent survival-horror game that modernises the original in a myriad of intelligent ways, giving new players an incredible first experience and continuously surprising returning players.
Metro Exodus demands patience and prior knowledge if you’re looking to appreciate every narrative moment, and the control scheme is likely to confound new players, but it’s an essential purchase to fans of the prior games that want to see Artyom’s journey through to the end.
Fade to Silence still needs work. It has a solid foundation of survival and crafting mechanics, coupled with great visuals, but is let down by an incoherent story, awful combat, and the glitches that go with it.
Void Bastards is great fun in short bursts but is, unfortunately, let down by the limited scope of its environments, with no unique ships or even distinct "boss" encounters.
They Are Billions on console is still a great survival RTS, but is let down by poor controls and variable performance. Despite those issues, I’d recommend it to RTS fans craving new content (it's not as though we get many RTS games on console), but take note it still requires some work.
Blazing Chrome is a must-buy for retro fans. It looks and plays great - albeit with a few frustrating aspects inherent to the genre - and is even more fun, and chaotic, in coop.
Wolfenstein: Youngblood is a great coop experience that manages to retain several elements of the prior Wolfenstein games – the gunplay, the characters, the excellent writing, and presentation – but changes up the mission-flow, enemy encounters, and the levelling mechanics to better facilitate a faster-paced game.
The sights and sounds of the forest keep you unsettled, Ellis’ flashbacks and conversations slowly unravel his past, puzzling and combat is nicely interspersed with exploration, and Bullet is one of my new favourite animal companions in a video game.
Despite a small development team and limited budget, a lot of thought and effort has gone into designing the interwoven narrative and gameplay elements in GreedFall, with nothing feeling underutilised or overdone.
The Surge 2 doesn’t feel like a massive technological step forward from the original, but on the narrative and gameplay front, it exceeds or refines the experience. Jericho City is a joy to explore, the narrative is more complex, bosses more numerous, and the excellent combat and progression system still engaging.
If you’re looking for a charming, visually-spectacular, mechanically-satisfying platform-puzzler, that’s exponentially better with friends, Trine 4: The Nightmare Prince offers up tons of content at half the price of a typical big-budget release.
Gears Tactics is a great fit for the IP and its gameplay complexity matches – and sometimes surpasses – that of other long-established IPs in the genre.
Kingdoms of Amalur: Re-Reckoning still plays much the way it did in 2012 – ambitious in scope but lacking in depth. You may not be compelled to see it through to the end, but you’ll enjoy most of the time spent with it.
As a linear, narrative-driven horror game, The Medium is easy to recommend – and a no-brainer if you have an Xbox Game Pass subscription – thanks to the balance of unsettling exploration, involved puzzles, a handful of terrifying encounters, and frequent narrative beats.
Werewolf: The Apocalypse – Earthblood might be fun during minute-to-minute gameplay, but it is seriously lacking in complexity when it comes to actual “role-playing”. If you’re after an experience akin to Vampire: The Masquerade – Bloodlines, you’ll have to hold out for its sequel.
A serious lack of polish and some unnecessary padding keeps it from being great, and it’s still got nothing on the criminally underrated and oft-forgotten Warhammer 40k: Space Marine – the pinnacle of action games set in that universe.
The intriguing narrative, fluid action, responsive controls, and phenomenal presentation all come together to create Supergiant Games’ finest to date.