Денис Щенников
It seems like during the years of development, Friend & Foe has forgotten what it wanted to say with Vane.
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Those Who Remain is choking on its own mediocrity.
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Nice visuals and pagan dubstep are not enough to compensate boring and repetitive action and rudimentary RPG elements.
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Unfortunately, Extinction is an example of a good idea executed poorly. Better luck next time.
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Inner Chains is visually stunning, but stunningly boring.
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The Thaumaturge leaves you feeling disappointed. And it's not about outright Russophobia – it's just a bitter cherry on the host of purely gaming problems.
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Bleeding Edge suffers from poor content and lack of depth. But the worst thing — it is just no fun.
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Corruption 2029 took the worst parts of Mutant Year Zero and left every good thing behind. Except for graphics. At least the game looks great.
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Black Mirror fails to succeed in anything but few interesting puzzles and nice gothic atmosphere.
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Husk is mostly disappointing. There's spark of a potentially good game buried beneath dozens of problems, but it's so small that it's not worth digging it out. Maybe next time.
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It would be a wise decision to visit Raccoon City Police Department or ISS Ishimura once again rather than discover mysteries of Derceto Manor.
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Bioshock-ish walking simulator. You will remember its nice visuals and disappointing ending.
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Immortal: Unchained got an essence of Dark Souls, it manages to capture this magnificent horror-mystic atmosphere. But the game's so undercooked that it's hard to recommend it to anyone right now.
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The Cub is an eye candy. But it looks better than it tastes.
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Another passable series under the auspices of Telltale. It's hard to believe that this is the work of the authors of Life is Strange: True Colors.
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I can only hope that The Last Case of Benedict Fox won't be the last case of Plot Twist making games.
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Bleak Faith seems like yet another souls-like. But the more you play, the more you understand that it is closer to action-RPGs of «before Dark Souls» era
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Remorse: The List is just another UE4 indie-horror from young developers, but still there is some charm in it.
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Choose an easy path to enjoy or suffer for the sake of better ending. As a metaphor of life Aeon Must Die! works great. But as a game it loses much more than it gains.
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AWE is just a small DLC that shows a glimpse of something much bigger to come. And I can't wait for it.
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