Александр Бабулин


48 games reviewed
82.8 average score
80 median score
74.5% of games recommended
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Dec 20, 2020

A piece of happiness for children, adults and especially for our inner children.

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8.5 / 10.0 - Spiritfarer
Sep 12, 2020

Spiritfarer tries to become a bittersweet balm for loss wounds, but slightly misses the status of a masterpiece without collecting a handful of mini-catharses into one big one at the end.

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Jul 19, 2020

A conflict-free and constructive game, where everything works for a sense of harmony with the world.

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7.5 / 10.0 - If Found...
Jun 6, 2020

A hot topic, spectacular drawing, unusual surroundings… Good try, but If Found... lacks interactivity and fails to dive deep into the chosen topic.

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Apr 26, 2020

In fact, we have full-length Monty Python`s sketch — in an interactive way and in modern style.

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8 / 10.0 - Half-Life: Alyx
Apr 4, 2020

Simply the best VR-game for now. But nothing more than that.

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Feb 15, 2020

A melancholic magical realism adventure, and a funeral song over the coffin of the American dream.

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10 / 10.0 - Disco Elysium
Oct 20, 2019

Literature-centric game, full of unexpected references and non-standard accents. Detective noir meets deep and charming old-school RPG and going to real masterpiece

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Unscored - Pathologic 2
Jun 2, 2019

Sometimes mockingly difficult, sometimes archaic, full of charm (both negative and positive), extremely atmospheric and very deep, Pathologic 2 can be included in the compulsory program on acquaintance with games as art objects. It is the only one. Now in two faces.

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9 / 10.0 - APE OUT
Mar 17, 2019

Brilliant jazz improvisation in a game form. Fun, instinctive and harmonious.

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8.5 / 10.0 - GRIS
Dec 31, 2018

GRIS is the most tender and probably the most beautiful game of the year. Clean and minimalistic act of art

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Nov 18, 2018

Despite its superficiality, 11-11: Memories Retold manages to display the poison that is war, and evokes the feeling of bitterness from the unlearned lessons of history. The game is so humane that you will forgive her many things.

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Nov 10, 2018

Return of the Obra Dinn is a skillfully woven web of events and destinies. Unraveling it is not only an excellent workout for the mind, but also a real pleasure. Lucas Pope again remolded routine processes into an exciting gameplay, and, most importantly, he gracefully escaped the “second game syndrome”.

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7.5 / 10.0 - The Gardens Between
Oct 5, 2018

The Gardens Between is a great way to spend autumn evening, when the bare branches unfriendly huddle outside the window, and the soul is filled with melancholy. It's time to get into the boat of memories and float in the past.

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8.5 / 10.0 - FAR: Lone Sails
Jun 2, 2018

FAR: Lone Sails is not long, very simple game, but with perfect rhytm and surprisingly addictive process. So much that you'll want to beat it in one session. And, perhaps, to start anew – it will not reveal something new and will not offer challenges, but it is very pleasant to swim along the waves of its melancholy. Kind of like to read a nice poem and then go over it.

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Mar 10, 2018

Despite the star authors, Where The Water Tastes Like Wine runs the risk of being overlooked by the general public. Game is very specific in form and deep in content, almost devoid of gameplay in the usual sense. A collection of stories, dipping into folklore and exploring basic American archetypes under the guise of a video game.

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9 / 10.0 - Gorogoa
Jan 12, 2018

Gorogoa is a rare example of a game that's unique in form and interesting in content. It's a short (just a couple of hours) game, but with very rich and touching story, really interesting puzzles, and stunning visuals.

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Dec 23, 2017

The game is really well written

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8 / 10.0 - Far From Noise
Nov 25, 2017

Far From Noise is a haiku of the video games' world. Minimal amount of expressive means is compensated by the most careful elaboration of each of them. Every

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Nov 3, 2017

Amazing continuation of the legendary series, to which it makes no sense to apply the standards of the old Wolfenstein. MachineGames set new standards for linear story-driven shooters. It is another matter who needs these standards today, what with all the sandbox-openworld-multiplayer-games-as-service thing going on. The success of The New Colossus will partly determine the fate of the genre.

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