Lewis White
Rebellion's remaster won't last you long, but for a few hours of nostalgia for a sixth-generation shooter it might be worth a shot.
That’s pretty much the entire problem with Treasure Stack—it’s anemic. There’s certainly effort put into the game and it can be a little bit of fun from time to time. It’s definitely not a great game, though. And with so many different puzzle games available, including the almighty Tetris, there’s just not enough to make Treasure Stack worth a recommendation.
Metro Exodus may be bigger than previous Metro games, but it’s a larger shell that begs to be filled with something polished, interesting and unique.
There are glimmers of hope that make Genesis Alpha One feel like something that has the potential to be great. With better AI, more variation in its roguelike elements and less of a reliance on the player doing every single thing, I can see a spark hidden deep inside this game.
What was once a mediocre game series has been made even worse. Technical issues and gameplay blunders are somehow shadowed by a bulky, contrived plot that believes in quantity over quality.
Slender: The Arrival is far from the greatest horror game on Nintendo Switch. With the likes of Outlast 2, Layers of Fear, and Resident Evil to compete against, this bland and bare horror title shows its true colours separated from the hype of 2013. Unlike the mystical powers of the Slenderman, there's nothing compelling here in the slightest, unless you like looking at poorly rendered forestry.
Jump Force isn’t a game worth playing unless it meets two criteria: you’re really into all of its anime representations and you can find it quite cheap. At $60, Jump Force is a horrid interpretation of the anime industry’s signature publisher.
There’s no hiding the fact that Spider-Man: Far From Home VR is an advertisement. It feels cheap and bare—a budget version of what a Spider-Man game could be. Just like with Homecoming VR, you can see more potential here than what developer CreateVR is letting on: you’re given the prospect of actually being Spider-Man but it’s only just a tease. Then again, it’s free, so go wild.
It’s clear that WWE 2K20 needs a lot more time in the oven. The departure of Yukes has clearly had an effect on the series’ annual development, an effect that publisher 2K should have realised and accounted for. Even with the countless bugs and crashes, there’s still a soul here that’s hard to extinguish and for all its faults, at least we know the bigger company is to blame.
It’s a barebones, lonely experience. Unpolished, unsatisfactory and unfun barely scratch the surface of negative adjectives I could use to describe my time with the game. I want it to be good, but it is so, so bad. Avoid this like the plague.
Mastiff’s attempt at designing an interesting and engaging rail shooter falls flat on Xbox One. It could be different elsewhere, especially in VR, but as a regular ‘ol console shooter it is one of the most uninspired this generation. There is a little fun to be had, but only a little, and it fails to grab you every step of the way through the entirety of its missions.
There is no saving Ghost Recon Breakpoint. It’s a disgustingly predatory experience wrapped around an expansive world with the soul of a corporate PowerPoint. It’s got all the features modern open world games have, but with none of the heart. If Ubisoft were aiming to make the dullest experience possible, well done, they’ve achieved their goal with flying colours.
Radiation City is shovelware, to put it bluntly. Within the entirety of its (admittedly large) open world, there isn't a single original idea to be found. The ideas it copies from its contemporaries aren't well implemented either. If you're looking for an enjoyable open-world zombie game, look somewhere else. If you just want a thrilling undead experience, check out Resident Evil.