Jake Hill
The thing is, flying is hard. Getting serious air is a challenge, and when you hit the ground, the singing stops. But I didn’t want it too. I wanted to hear the beautiful improvised music. And so I wanted to fly. And therein lies the brilliance of The King’s Bird. Through its minimalist silhouettes, you get a cliched tale of oppression and freedom. The simple haunting music sets a tone. Platformers are one of the oldest genres of video games, and while this one controls differently, it is still a classical platformer at heart. But you want to hear the protagonist sing. You want to fly. She wants to fly. And in video games, there’s nothing more powerful than the moment that the player and the character’s desires become one.
For good and bad, Octopath Traveler evokes the games of the past, and for a lot of us, we miss the bad as much as we do the good.
Between the delightful little flourishes, this is a game that wants to make you think. And feel.
That’s what I like most about DC Universe Online. While all the components are very familiar, the game is well-designed to be what it is. If a certain feature is derivative, that’s because it works for the story and gameplay experience. You can tell that this game is a labor of love, and it is maintained by a team that not only loves the source material, but loves fun games as well. And since my Switch is portable, I can grind for levels wherever I go, and take the Amazing Flamefist to the levelcap and beyond.
For the real gamers out there, the ones who want to consider the whole history of the medium, this collection is a wonderful gift. To people looking for classic design, for inspiration, for history, there’s a lot to like here.
If you are nostalgic for the gaming scene of the 90s, The Big Con is a can’t-miss throwback. But even if you are maybe a little younger, or sick of wallowing in that most radical of eras, you may find a lot to like. It’s certainly a very cool con artist story, which is appealing to me. Funny and a little melancholy, The Big Con is exactly the sort of adventure game I’ve been wanting to play for decades.
Catan is a classic and being able to play it on the go is a gift.
All nitpicks aside, there’s a clarity of purpose in Marvel Ultimate Alliance 3. Along with the recent Spider-Man game, it really feels like a return to form for the entire universe of Marvel games.
There's so much to discover, such good management gameplay and deep character interactions.
After discussing it for a few minutes, I feel like I want to thank you all for coming to my TED talk. That’s because it’s so impressionistic, existential, philosophical … all the things people invoke when they want to convince you that video games can be art. But Everything has a leg up on a lot of those art-installation-as-games. Everything is also a lot of fun!
But then… how much did it cost to go to the movies last time you went? Do you remember what you saw? Unpacking is going to stick with me at least as hard as the latest superhero movie I saw, and it’s going to make the next time I need to look for a new place that much more tolerable. Maybe even fun. I enjoyed the brief time I spent with Unpacking, and I’m not going to stop thinking about it before my next move.
By committing to the wonderful setting, Six Ages has more to say than a dozen fantasy RPGs.
Its gameplay is familiar and fun, but its world is like nothing you’ve ever seen. You have to work to see it all, and you’ll want to.
An original gameplay mechanic is hard to come by, and these shapeshifting puzzles feel like nothing else. The parts of the game that are derivative aren’t bad, just second best. The parts of the game that are original are extraordinary.
I will fully admit to getting stuck in a few places. On a few tries, I overextended too quickly or didn’t adapt well to the changing planet. I always mismanage my electrical grid, or my maintenance bots, and build my way into a corner. But I keep coming back. Never before has a strategy game offered me such an involved story in such a staid sandbox. I think I’ll be turning Mars green for a long time to come.
I’ve played Pendragon dozens of times. I’ve unlocked most of the characters (I still can’t see to get Branwen the archer to trust me) and I know there are stories I haven’t pursued to their conclusions (Excalibur is out there, and I will find it). So rather than a traditional RPG or strategy game, Pendragon plays like an impressionistic take on a classic Nintendo formula. You’ll tell your own stories and if you play them right, the dream of Camelot will live on.
The slowness of the growth and the beauty of the end result, and the intervening moments, make Green Planet a wonderful game to unwind and relax. But the challenge means you’ll also be engaged. It would have been easy to add a few new projects to the research track and call it a day, but the terraforming is so integrated into the existing game, you’ll constantly find yourself marveling at the design.
Despite being loads more forgiving than the first brutal installment, Sunless Skies is wicked hard.
If you are willing to overcome a few technical hiccups, and if you are an unrepentant sci-fi nerd, Battletech can be your new favorite game.
The Banner Saga 3 is a proud continuation of the games that came before it.