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Justin Woo


Favorite Games:
  • Planescape: Torment
  • Dragon Age: Origins
  • Life Is Strange

43 games reviewed
74.2 average score
75 median score
41.9% of games recommended
May 11, 2020

Someday You'll Return is an ambitious failure. It tries to cram together too many disparate game systems while failing to handle narrative and character in a way that could've made this game work. I wanted to like it; I went into it with great enthusiasm and quit it with an equally intense frustration.

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In a world where you can pick up The Last of Us Remastered for a song, there's no reason to waste your time on Earthblood. Paradox Interactive is no stranger to game development. I wonder which team lead is asleep at the wheel such that Earthblood was allowed to go out the door in its current state.

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5.5 / 10.0 - Lost Ember
Nov 22, 2019

The game's mechanics betrays its core premise of exploration and the weak environments are allergic to wonder. Lost Ember's story isn't the only thing that feels like it's happening in the past tense.

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Aug 27, 2019

A:THO ignores the mechanical DNA that make open world games and survival RPGs so much fun. There's nothing revolutionary about depriving you of map functionality and an adequate tutorial. This isn't an evolution so much as a freak mutation that will die off in the wild. There are other games that achieve what A:THO attempts; play them instead.

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Nov 21, 2017

Lego Marvel Super Heroes 2 combines two exciting properties into an uninspired package.

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Jan 27, 2021

Redout: Space Assault is a reminder that I should fire up Star Wars: Squadrons again. While it's visually appealing given its discount price, it fails to deliver fun and engaging mechanics. If you want an indie and don't dig on Star Wars, there's House of the Dying Sun, an excellent indie that's over four years old and retails for $20. Even in a genre as niche as the space shooter, there are better options available.

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Nov 13, 2018

Overkill's The Walking Dead is pretty, but doesn't do anything that we haven't seen before in a number of other post-apocalyptic first- or third-person games.

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Sep 5, 2018

The game is cute and looks great, but thanks to its control scheme, isn't very fun to play.

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6.3 / 10.0 - Just Cause 4
Dec 7, 2018

An open world game needs to be engaging and exciting for dozens of hours, and JC4 doesn't manage that feat. It has amusing moments, but it isn't $60 worth of fun unless you really love the series. If you're interested in this game, I suggest you wait til it drops to $25 on sale. It's a nice distraction, but not much more than that.

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May 24, 2018

Despite a strong connection between the choice-oriented gameplay and the script's themes of free will and liberation, DBH's exploration of these themes is ankle deep.

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6.8 / 10.0 - Project CARS 3
Sep 2, 2020

Project Cars 3 would've been more successful if it was called something else. It leaves far too many important features on the table for hardcore racers, with an AI that's too buggy and weird for new players. It feels rushed and could use some serious patches.

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Apr 28, 2020

The game occasionally creates wild, stupid situations that feel a lot like an 80s action movie, but that’s not enough to sustain a multiplayer game for a long period of time.

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Dec 19, 2019

Mercenaries 5 needed six more months of testing and refinement before seeing the light of day. The game's mech combat is great for enthusiasts of the genre, but the lack of polish may leave newcomers cold. I recommend it for hardcore fans, but casual players may want to wait for the bugs to be ironed out.

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7 / 10.0 - The Sinking City
Jun 27, 2019

I'm not sure if it's worth the $60 pricetag, but if you're a Mythos fan, you should definitely pick it up when it's on sale.

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7 / 10.0 - Vampyr
Jun 5, 2018

Vampyr would've been far better as Jonathan Reid's Point and Click Tale of Moral Adversity than what we got, which was essentially Jonathan Reid's Mashy Exercise in Combat Frustration Sparsely Sprinkled With Plot. Games do not need combat sequences if those sequences do not serve the game's themes and story.

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Despite my frustrations with its shortcomings, I want to see where The Council leads me, and if it manages to deliver a narrative payoff in spite of itself.

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7 / 10.0 - Sea of Thieves
Mar 26, 2018

Sea of Thieves has glimmers of promise and is gorgeous to look at, but single player play is virtually worthless, and the repetitive nature of the quests and empty world leave the game feeling incomplete and overpriced.

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7.3 / 10.0 - ECHO
Sep 26, 2017

ECHO tries new and interesting things, but doesn't always succeed. The gameplay and visuals wear thin over time, but some players will appreciate the game for its originality.

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Nov 14, 2017

Star Wars Battlefront II has solid core gameplay and offers a wide variety of content to enjoy, but at the moment it's hard to look past the loot crate issues in order to appreciate what the game does well.

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7.5 / 10.0 - Skater XL
Aug 4, 2020

Skater XL tickles the same part of my brain as my favorite racing sims. It provides a compelling sandbox with enough depth that it makes me want to do a difficult thing well. It's simultaneously relaxing. You can fall on your face 500 times, but there are zero consequences for any of it. No one's keeping score, not of points or broken bones. In troubled times, a low stakes challenge can be a welcome one.

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