Jordan Samuel


28 games reviewed
74.1 average score
80 median score
66.7% of games recommended
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Steep: Road to the Olympics brings enough to the table for the price and should tide fans over until the next snowboarding title. The expansion is a solid little Christmas stocking filler for people needing a taste of the iconic Winter Games, without the real dangers and costs.

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Jul 2, 2018

The sequel is a total mixed bag, filled with odd design choices and pointless campaign race that don't match the tone.

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Shadow of the Tomb Raider is the most significant, darkest and most intriguing Tomb Raider game to date. Each area of the game is well crafted and delivers in-depth tombs to raid and platforming action

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Life is Strange 2 - Episode 1 feels like a more mature and well thought-out successor to the original. Excelling in slower paced storytelling, open level design which boosts immersion.

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Oct 21, 2018

LEGO DC Super-Villains might not deviate much from the already successful formula but adds enough content to justify the price tag. Characters are plentiful and allow for tons of replayability in the end. I look forward to the series future, despite this game feel too similar. .inpostad { width: 300px; height: 250px; } Story continues below (adsbygoogle = window.adsbygoogle || []).push({});

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Nov 10, 2017

Despite a few new ideas and sublime soundtrack, I cannot for recommend picking up Sonic Forces on any platform until a low bargain bin sale. It's just embarrassing the iconic character hasn't been given the right treatment in his next generation debut, perhaps 3D sonic games are over? Or the franchise needs to stay buried.

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I can see right ideas, but ultimately the Last Frontier feels like a demo for greater things to come, the apes behave like the actual movie versions but lacks the needed detail. In a nutshell, a good experience is deep inside the game but final results needed more cooking in the oven.

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Unscored - Agents of Mayhem
Sep 1, 2017

Playing through Agents of Mayhem is a mixed bag, with great ideas thrown out the window in favor of explosions, and the creative messages lost in the process. The game ends up feeling unfinished.

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