Jordan Devore


166 games reviewed
75.1 average score
80 median score
58.0% of games recommended
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8.5 / 10.0 - Alienation
Apr 25, 2016

Still, Alienation is one of the best-feeling twin-stick shooters I've played, so I can't be too bummed. It wasn't long before I had that realization, and now that I'm 20 hours and several character save files in, I'm even more convinced. Housemarque could stand to flesh out the endgame content and also add support for local co-op, but even if it doesn't, I love what's here.

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6.5 / 10.0 - Push Me Pull You
May 3, 2016

I have to stress how exceptionally polished it is across the board. The designers nailed the clean, friendly presentation, and early on, I was so ready to love the game because it makes such a wonderful first impression. But at its core, there's a lack of depth to keep this from being much more than a fleeting joy. It's the kind of oddball party novelty you play once with a group, get your fill of, and don't touch again until the next distant get-together.

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May 10, 2016

All told, there's a decent game in here somewhere, but it's bogged down by annoying difficulty spikes and movement and aiming controls that never feel quite right. Even without those issues, Rocketbirds 2 does little if anything we haven't seen before. Its premise and world can only take it so far.

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4.5 / 10.0 - Asemblance
Jun 24, 2016

It's just a shame there isn't way more game here. If this truly is the start of a franchise, I'd potentially be up for more titles, but I can't deny how much this sparse pilot entry leaves me wanting.

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Jun 30, 2016

At this point, I'm torn on whether or not the season pass is worth it for lapsed Battlefront players who are thinking of returning. The game is coming into its own, but if you've held off for this long, it's arguably better to continue waiting until more of these expansions are out and/or the pricing goes down. For folks still entertained by the base content , it's probably safe to upgrade with the assumption that the next two expansions will at least be decent. After Bespin, I'm fairly confident they will be.

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7.5 / 10.0 - Furi
Jul 5, 2016

Some of the boss designs feel uneven or underdeveloped, and the dialogue misses about as often as it lands, but when Furi is good, it's real good. I am surprised by how well its fusion of action and shooting works. Just make sure you have the patience necessary see the game through to the end.

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3 / 10.0 - 7 Days to Die
Jul 11, 2016

My fear is that the situation won't improve fast enough, assuming it ever really does get better down the road. Despite its rough edges, the PC version has been successful for years now, and I have to imagine 7 Days to Die will also do well on consoles where competition among these types of sandbox survival experiences isn't so fierce. With that in mind, it's disappointing to see this sold on Xbox One and PS4 (with a retail release!) as if it is completed game. It clearly is not. After some substantial updates, I'd potentially want to give it another chance, but as is I wouldn't want to spend another minute with it.

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3 / 10.0 - Energy Hook
Jul 13, 2016

Jordan: That's spot on with how I feel. As much as I want to like Energy Hook -- the concept itself is sound, and should work -- the whole thing comes across as unfinished and unpolished. Even when the stars align and the game seems to play as intended, the feeling is fleeting. It lacks staying power.

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Aug 2, 2016

And that's why they call it Death Road to Canada. It can be too harsh for its own good, and folks who are tired of roguelikes will struggle to embrace that part of the design, but it's still one of the better road-trip games I've played thanks to its cheerful personality, amusing writing, and all-around charm.

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6 / 10.0 - Okhlos
Aug 18, 2016

As much as I enjoy the tone of Okhlos and its silly but well-informed take on Greek mythology, its repetitive format and simplistic gameplay hook aren't an engaging combination. I'd like to see every little goofy reference it has to offer, but the motivation to push through the grind just isn't there.

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Sep 12, 2016

It might be a case of sky-high expectations, but this sequel doesn't live up to its sublime predecessor Pac-Man Championship Edition DX+. Still, I'm not so sure it ever could -- that game was damn near perfect, putting Bandai Namco in a tough spot when creating a follow-up. Pac-Man Championship Edition 2 is worth playing for its frenetic new style and ruleset, but it's no replacement.

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8 / 10.0 - Dead Rising 2 HD
Sep 13, 2016

But for as uneven as that specific slice of Dead Rising 2 can be, the rest of the experience shines, even today. It's one of those games that pays back the time you invest into it at least double fold. Returning players won't find anything substantially new in this remaster aside from sharper image quality and better performance, but given the budget pricing here, that's a perfectly reasonable offer.

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Sep 26, 2016

In short, there are highs and lows to Death Star. With a few expansions down and only one left to go, I was expecting something greater. If not more from the headliner, Battle Station, than at least more mode compatibility with the new maps. There's no excuse. I came in thinking it'd be an easy sell -- and it probably still will be for some given its inherent nostalgia -- but I'm coming out of it feeling let down. Taken with the rest of the season pass, Death Star helps round out the wider experience, but I would have a hard time recommending it as a standalone purchase. At this point, I'd go all or nothing.

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8.5 / 10.0 - Overcooked
Sep 28, 2016

Aside from from the local-only consideration and some inconsistencies with the scoring criteria and stage layouts, man, what a game. Overcooked is the best co-op experience I've had in recent memory, and despite going back through to fully clear every level, I wish there were more. Don't overlook it.

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8 / 10.0 - Thumper
Oct 9, 2016

I'd still recommend Thumper, though. Readily. But I would also advise not to get too wrapped up in fully finishing it. This road is long and winding and brutal. It might just drive you mad.

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7 / 10.0 - Headmaster (VR)
Oct 17, 2016

For as frustrating as failure can be, though, I still greatly enjoy this game and what it's going for. I want to stick it out. Headmaster seems to be flying under the radar as a launch-window PlayStation VR title, but it's one of the most novel experiences out there and decidedly worth trying. You must meet Robert.

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7.5 / 10.0 - Job Simulator
Oct 18, 2016

While Job Simulator may not be my personal favorite virtual reality game, it is one of the easier titles to recommend given its intuitive design, effective comedy stylings, and broad appeal. It's just a shame it has to end so soon. As such, I wouldn't suggest picking it up as your first or second VR purchase, but do know that you absolutely shouldn't skip it. Especially if you have a Vive.

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6 / 10.0 - Tumble VR
Oct 19, 2016

In fact, that's my biggest issue with the game: it is, at best, just fine. There isn't a slick presentation or wildly compelling puzzle designs to pick up the slack and keep you hooked. I can appreciate that Supermassive has figured out the fundamentals with Tumble VR and come in at such a budget-friendly price, but I also can't deny the times when I grew bored of playing. Don't rush through this one.

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7 / 10.0 - Battlezone (VR)
Oct 20, 2016

While I would argue that Rigs: Mechanized Combat League is by far the superior online multiplayer game for PlayStation VR, if its frantic in-mech motion is too much to handle or you're otherwise more interested in an engaging cooperative experience, this fits the bill nicely. There are some glaring balance issues for Rebellion to work out, and Battlezone is far less advisable as a solo game, but damn if it isn't thrilling when everything comes together and your team perseveres against all odds.

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Nov 14, 2016

This is a game I was so ready to fall in love with, but it ultimately comes up short. After a couple of hours, I began to wonder, "Is this it? Dinosaur planet sight-seeing?" Basically, yeah. And at its high price point, that's going to be a tough sell. But Robinson is doing things no other PSVR title has been able to accomplish, visually speaking, and for that reason alone it'll be worth considering down the road.

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