Alberto Rocha
A colorful brawler which, while still being fun, fails at many of its goals. A complete gameplay that is extremely burdened by an unpleasant aesthetics, a design of monotonous levels, and the lack of cohesion of its different elements.
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As a remaster is no big deal but Dragon's Dogma: Dark Arisen brings us back a classic-style game, which focuses on the classics of the RPG group of adventurers. Monster hunts and dungeons, in a great adventure where the main story, although of quality, is only a pretext.
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A most effective metroidvania with referents such as such as Decap Attack, Cool Spot or Global Gladiatiors. But is not another game built on nostalgia, it takes his predecesor to achieve it's own personality. A solid gameplay and a beautiful art desing complete a game that should be and instant classic for arcade lovers.
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Dungeons 3 lives on the rents of its spiritual father Dungeon Keeper, and its most remarkable triumph is not to hinder too much everything that did well the last title, but without bringing remarkable improvements.
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Sonic is a good game, very entertaining, with plenty of things to do. With very few arrangements it would be a very good game with a good scoring.
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If, like us, you didn't play the first game, you should not miss this. But if you did it, this return to the world of Outcast will be satisfying.
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SOMA is an horror adventure, but most of all is a drama. Some characters and dialogues can be strikingly perturbing. Even with his classic gameplay and multiple references the result gets remains fresh.
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The elements that build the game, its concept, its control, its artistic style, and even its script, are between the acceptable and the outstanding, and nevertheless the game sometimes fails in a noisy way at the basic point of any game: to entertain the gamers.
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Full Metal Furies is a colorful remix of classic styles, decorated with daring modernity, which is almost excellent in nearly all its sections. Absolutely enjoyable for new players, and nostalgic. Cellar Door Games has done it again.
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2064: Read Only Memories is a complex, adult, and rich adventure, with plenty of charismatic characters, cool design and stunning soundtrack.
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An interesting and fresh approach to the semi-open world adventure genre, that sadly lacks a bit of synergy between its mechanics.
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Nine Parchments' playable ambition falls short of the artistic one, but it's a remarkable title and a must for dungeon crawler lovers.
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Sea of thieves is one of a kind, a very rare game that will be a sea of joy for ones, and a strange and empty game, that lack some of the basics of modern games. For me is a total success, that has filled my hours with plenty of unforgettable moments.
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Minit is as much fun as it is unique, and it sets standards that will soon be used in other games, maybe more popular, but not as original as Minit.
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If you like purely narrative games, The Invisible Hours is among the most honest and fascinating. The charisma of some of the characters is its main strength.
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Slaps & Beans had the threefold challenge of making arcade fans like it, making Bud Spencer's and Terence Hill's fans smile, and being a game competent enough to justify its existence beyond the tribute. Fortunately, it has managed to overcome all three aspects.
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We Happy Few is an excellent story, and a fantastically imagined world, set in a game with many problems.
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Varied and effective puzzle game, which ends up being victim of its own ambition. Too long and somewhat presumptuous, it will work for fans of the genre.
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Singularly short, but also singularly intense. Narrative of high flights with gameplay at height. It is recommended to play in one sitting.
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Horror fans that missed the oportunity of playing Amnesia Games eight years ago, shouldn't hesitate trying Amnesia Collection.
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