Robert Scarpinito
Nonetheless, “Rules” can be called a mostly successful entry in the Life is Strange catalog. The plot uses the newly introduced characters very well, each of them fulfilling an important role in Sean and Daniel’s adventure. No moment feels wasted, with every action leading to major changes in the story. Above all, after I finished the episode, I knew I immediately wanted more from Dontnod. It’s just a shame that it could take another four months.
SiNKR 2 improves on its predecessor in many ways, offering many difficult, engaging puzzles. Figuring out every solution is its own reward. On more portable devices, the game makes an excellent way to kill short bursts of time.
With its different approach to combat, Luminous Avenger iX turns you into a destructive yet nimble supersoldier. Later boss fights will really whip you into shape, but for the most part, conquering this challenging game counts as an achievement on its own.
With an engaging story, tight controls, and flashy action, the Mega Man Zero/ZX Legacy Collection makes you feel like a real hero, despite some stumbles along the way.
Arizona Sunshine 2 is an A-grade VR shooter with a B-movie plot. The main character isn’t that loveable, but the gunplay sure is. It’s worth playing for the action alone—you just might cringe every now and then.
Lysfanga: The Time Shift Warrior blends together the puzzle and action genres, creating something that feels fun, fresh, and unique. Unfortunately, it's a little let down by aimless moments of meandering and a weak story.
Despite some shortcomings in the narrative, Sea of Solitude champions its storytelling. It lands solidly on its own two feet, for the most part, and presents a fairly cathartic look at loneliness and depression.
Persona Q2: New Cinema Labyrinth is a saccharine treat for hardcore Persona fans, but at times, it can get a little too sweet. Furthermore, somewhat unfair challenges hamper what otherwise could be a great JRPG to sunset the Nintendo 3DS.
Neo Cab takes a dark, cynical look at a near future dominated by one megacorporation. For as bleak as it is, there's a level of catharsis to be found in its narrative, which mostly unfolds in the backseat of the protagonist's car.
WIth a fantastic soundtrack and brightly colored environments, this wacky "skateboating" game captures a wonderful arcade skateboarding experience. The Campaign, however, can harsh the synthwave buzz.
SiNKR delivers on its promise of being a relaxing experience, and with 60 levels, it has a fair amount of content. However, if you already don't like puzzle games, SiNKR likely won't be the game to change your mind.
The deep, rich world of Aphes is undermined by the illusion of choice and ultimately frustrating combat, deflating all of the potential Asterigos: Curse of the Stars could have lived up to.
Silent Hope starts out being a lot of fun, but you quickly see the peak of its potential—then it constantly pushes you down some valleys and into walls.
Mable and The Wood has a great idea at its core, and in some cases, it provides a compelling enough Metroidvania experience. Unfortunately, weak implementation of choice-based progression, along with some irksome bugs, hamper what could otherwise have been a great game.
There was a lot of potential, but it all feels wasted behind unnecessarily difficult systems. Seven: The Days Long Gone could have a very successful sequel that fixes all the problems with the first, but this isn't a strong debut for Fool's Theory.
It's painfully obvious that the game was initially a mobile game, and the PC port doesn't do much to accommodate for the new platform. The quick-time events that pervade the combat turn the game into a chore, and there isn't really any part that makes the grind worth it.
A Song in the Void does nothing to further the platforming genre, and even worse, it barely a decent level of quality. You're probably better off playing another walking simulator or Mirror's Edge, depending on what you're looking for.