Jason Coles


211 games reviewed
75.1 average score
80 median score
71.4% of games recommended
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Nov 16, 2018

Maybe it is just the way the game is designed, maybe it is because of the poor balance, but The Legend of Evil ends up feeling like a puzzle game. It doesn't work as intended, or at least it doesn't seem like it. Without better balance, or maybe just a better explanation of what you are meant to do, this game has an unplayable campaign, but an enjoyable enough ‘arcade' mode.

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4 / 10 - Sleep Tight
Jul 25, 2018

Sleep Tight has some very interesting ideas, but unfortunately fails to captilise on them and falls into the depths of mediocrity.

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Nov 15, 2018

Galak-Z: Variant S just feels a bit soulless, as someone who has played the original. Where that game was sleek and well designed, this feels basic and haphazard. The Switch would have been far better served by a port of the first game, and when you add microtransactions into the mix you get a spoiled experience and a somewhat tainted memory of a better time for the series.

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Unfortunately, it is let down by some of the design choices and difficulty that will you feeling unfulfilled. There will be some who love this game despite this, but it crosses over the line from challenging to unfair and sets up shop there. It is hard to recommend a game that doesn't even feel like it wants to be played.

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Jan 28, 2020

Skellboy is an action-RPG that succeeds at first blush, but it fails to pull you in for the long run.

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Dec 16, 2019

Earthnight is a pretty package that contains dull gameplay and technical issues that simply shouldn't exist in this style of game.

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5 / 10.0 - Suicide Guy
May 15, 2018

While it has genuinely great moments, Suicide Guy has a few too many bugs as well as being incredibly short. The physics themselves don't always work as they are supposed to, a definite issue in a physics puzzle game. Not a bad game, but not a good one either despite it's high points.

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Mar 5, 2018

A game full of more than it's fair share of style unfortunately lacks any of it's fair share of substance. It may be worth a look if you are a long time fan of the series but there are much better examples of this style of game for everyone else.

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May 1, 2020

Despite the addition of NPCs and a load of new content, Fallout 76: Wastelanders is still just a painfully average Fallout game. That's not to say that things aren't better for the update, because the game at least feels like it's moving in the right direction, but it's building on top of the still rickety foundations of the original release. Ironically, things might be simpler if they simply nuked the game and started again, but you've got to respect the hussle.

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Nov 27, 2019

Mary Skelter 2 is a fun game at its core, but it surrounds that with a lot of elements that detract from the experience and make it almost unplayable in public, at home, or anywhere you think your screen could be seen. Fanservice isn't an inherently bad thing, but the characters are all way too young to be used in this way, and it's just not great. The customisation is good, and the combat gets great the further you press on, but it's hard to ignore the random instances of undressed girls sprinkled throughout the game.

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5 / 10 - Bad North
Aug 23, 2018

Bad North has a lot of potential, but it wastes most of that by doubling down on simplicity over depth. In many rogue-lite games starting a new run is an exciting prospect, as you know your newly acquired player skill will carry you through, but the slower pace here makes it feel a lot more like having to do the hoovering again because someone ate a pastry with no regard for your nice clean carpet.

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Jun 5, 2018

Shape of the World isn't a bad game, it just never quite hits its stride in the way a game like this needs to.

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The visuals are pretty, and the music is brilliant, but ToeJam and Earl: Back In The Groove! is the same game it was nearly three decades ago. This is fine I suppose, but it feels like more could have been done. It’s an enjoyable experience with friends, but a bit dull on your own.

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Dec 18, 2018

Perhaps the largest issue with Warriors Orochi 4 on Nintendo Switch is that it is on the Switch. With both Fire Emblem Warriors and Hyrule Warriors: Definitive Edition available on the console, choosing a lesser version of the game with less recognisable characters isn’t realistic. If you want a good hack-and-slash game then there are already two here, this just doesn’t come close.

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Dec 10, 2018

Just Cause 4 is a game for those who want to be creative, but those who don’t mind when it is all taken away and they have to hack into some consoles in-between waves of generic enemies. Fun, but not as fun as it could be.

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6 / 10 - Everything
Jan 10, 2019

Playing Everything left me kind of empty feeling, which is almost definitely not the intention. I feel as though it is meant to leave you feeling in awe of how connected everything is. The trouble is, I’m already a hippie vegan with an interest in quantum mechanics. I already know everything is connected.

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6 / 10 - I Am The Hero
Mar 26, 2019

Ultimately, I Am The Hero is fun for an hour or so but it’s impossible to recommend beyond that unless you really miss the halcyon days of the side-scrolling beat ’em up. It may well be that you can push through it if you like to chase scores, but it just lacks that special something that made the classics so good.

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6 / 10 stars - Aragami 2
Sep 15, 2021

Aragami 2 has lots of potential but falls into repetition, some odd story choices, and frustrating online play.

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A beautiful looking Noir visual novel that occasionally fumbles some big issues. It has lofty aims, but a less than flawless execution.

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May 28, 2019

Draugen begins as a fascinating narrative-adventure game set in a gorgeous world. It's a shame that it struggles to maintain its momentum.

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