Paul Broussard
- Metroid Prime
- Devil May Cry 5
- Okami
Paul Broussard's Reviews
Darkest Dungeon II reminds me of Salt and Sacrifice; both sequels to cult classic titles that tried to innovate by mashing up with entirely different genres, both significantly worse off as a result.
This probably isn’t a bad game if you approach it as its own thing, independent of any of the expectations created by previous entries. But as a Saints Row title it leaves a very bitter taste.
Aliens: Fireteam Elite is probably what I deserve for getting my hopes up. But just like my plans for Summer of 2020, my hopes have been taken from me and ejected into the cold vacuum of space.
Blightbound is a title without much of an identity to flaunt; it’s utterly devoid of anything that could make it stand out amidst the usual crowd of Steam dungeon crawlers, and it features numerous technical issues that hold over from its long stay in Early Access.
Somehow, Obsidian managed to create DLC for its decision-based RPG that contains only one meaningful decision and virtually no character specialization, so what we're left with is a watered-down first person shooter add-on that's a letdown on every front.
Watch Dogs: Legion is Ubisoft’s third attempt to make the open world/hacking combination work, and despite containing a few interesting ideas, it falls flat just as quickly as the others.
The absolute best Serious Sam 4 has to offer are things we've seen plenty of times before, and that just simply doesn’t cut it given the amount of annoyances it contains and how far other movement based shooters have come in the same time span.
Strip away the food based aesthetic and all that’s left is a very simplistic 2D shooter.
Fallout 76 is one of the most lifeless games the company has ever produced.
Yesterday Origins fails to escape many of the flaws of its genre, and doesn’t do enough with its story or characters to tolerate those issues.
If the road to hell is paved with good intentions, the road to a boring video game is lined with safe design choices, and that really is FixFox’s problem.
There are sparks of the greatness embodied in Eternal, but there are too many places where this DLC stumbles for it to be worth your time.
There is a lot to like, and even love about Persona 3, but it’s all buried underneath an incredible amount of tediousness.
A feast for the eyes and a famine for everything else.
WHALIEN is a reasonably entertaining puzzle-solving game with tools that have a lot of potential, but it probably won’t tax your head or your fingers.
I certainly can’t claim Prodeus is a bad game, it just left me thoroughly underwhelmed. Perhaps this encapsulates the underlying issue with the desire to create a game whose primary ambition is to recreate the feeling of playing older titles.
It’s a perfectly functional game, if nothing else, and for only $12 you’re certainly not risking a lot by purchasing it.
There are a few interesting ideas with some potential but they're never get put to full use, and there's nowhere near enough content to justify the asking price.
I can't say I hate Age of Calamity, but I am saddened by it, and how little it did with the intriguing potential it had.
The Survivalists is adrift on a sea of similar titles, struggling to find relevance and survive amid the near endless competition.