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Bogdan Robert Mateș


Favorite Games:
  • The Witcher 3
  • Kentucky Route Zero
  • Warcraft 3

174 games reviewed
73.3 average score
75 median score
53.4% of games recommended

Bogdan Robert Mateș's Reviews

When not brewing coffee or debating serious topics with my cat, you'll either find me playing video games or writing about them.
30 / 100 - Re-Legion
Feb 10, 2019

Failure to capitalize on its promising premise alongside a plethora of technical issues make Re-Legion's cyberpunk cult fantasy tough to recommend.

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3 / 10.0 - The Inquisitor
Feb 15, 2024

Praying in Vain

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45 / 100 - Extinction
Apr 9, 2018

Extinction is an undercooked, mind-numbingly repetitive action game that fails to do anything interesting past its first few missions.

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Aug 24, 2017

It’s commendable the developers aren’t asking money for cosmetic items, especially in the age of orcs-in-boxes. That, however, isn’t enough to justify even its $20 price tag with the quality on offer.

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50 / 100 - Pure Pool
Aug 9, 2014

At this moment Pure Pool’s purchase potential is surrounded by a lot of “Ifs”. It does cost only ten dollars, however, acquiring the title now would only give you half a game. There’s a good foundation, however, the rest of the game is filled with holes.

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50 / 100 - HYPERGUN
Aug 22, 2018

Rare moments of intensity, mainly when dealing with bosses for the first few times, manage to turn Hypergun into a passable experience best approached in short bursts, but even so, there’s nothing particularly hyper about this gun.

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5 / 10.0 - War Hospital
Jan 11, 2024

War Hospital is a primarily functional World War I management simulation game that struggles to establish a meaningful connection between players and their staff and patients. As you progress beyond the initial hours, the gameplay becomes bogged down by repetitive mechanics exacerbated by an inadequate user interface with insufficient tooltips and unclear instructions, accompanied by a host of frustrating bugs that compelled me to frequently reload older save files and restart entire chapters.

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May 31, 2021

A Bounty You Can Safely Skip

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2.5 / 5.0 - Pikuniku
Jan 21, 2019

Its absurdity, alongside occasional quips do end up pulling their weight, but it's not enough to save Piku's journey from being inoffensive and simply forgettable.

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Jun 3, 2019

Although functional, running smoothly and providing ample opportunity to just turn your brain off and hack and slash virtual foes to bits, Warhammer: Chaosbane ultimately remains a thoroughly underwhelming experience in just about every aspect.

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52 / 100 - Warparty
Mar 28, 2019

Just like its dinosaurs have a hard time setting themselves apart from other units, Warparty also fails to stand out among its peers.

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Jul 17, 2017

Unfortunately for itself, Super Rocket Shootout has trouble standing out in any significant way. An unimpressive presentation, coupled with a story and characters that are completely forgettable, plus gameplay that ends up becoming stale a little too soon all act against it.

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55 / 100 - InnerSpace
Jan 16, 2018

With exploration becoming less desirable the more it’s attempted, writing that shies away from going in-depth and an unsatisfactory ending, journeying through InnerSpace’s world is something that can safely be skipped.

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55 / 100 - WARTILE
Feb 17, 2018

Wartile’s undoubtedly gorgeous battle boards are its highest point and presentation-wise, the title nails the feeling of a living boardgame. It’s a pity then that the tactical potential of its gameplay remains unrealized.

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55 / 100 - Sparklite
Nov 14, 2019

Sparklite has all the ingredients required for a great game but fails to brew them into something memorable.

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55 / 100 - Call of Cthulhu
Oct 28, 2018

Clumsily put together and lacking coherence, Call of Cthulhu’s occasional redeeming story moments struggle to save it but never quite manage.

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5.5 / 10.0 - Zipp's Café
Nov 24, 2023

The repetitive minigames that occupy a significant portion of the gameplay in Zipp's Cafe tend to hinder its charm, despite the narrative potential that flickers through its admittedly dry dialogues. While the game succeeds to some extent in immersing players into its expansive setting, the lackluster routine of food and drink preparation, coupled with insufficiently developed characters, makes it challenging to feel drawn into becoming a frequent visitor.

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5.5 / 10.0 - Ghostwire: Tokyo
Mar 25, 2022

Ghostwire: Tokyo's mechanics aren't fleshed out enough to support its open-world gameplay, failing to come together and form a cohesive experience. It has a premise that could easily hook you but doesn't do anything to capitalize on its eerie rendition of the Japanese city.

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5.5 / 10.0 - Maneater
May 25, 2020

Maneater sinks under the weight of repetitive quests and shallow systems

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57 / 100 - Mulaka
Feb 25, 2018

Bugs, messy combat and uninteresting platforming hinder the discovery of the Tarahumara mythology that Mulaka sets out to explore.

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