Ethan Anderson
- Fable: The Lost Chapters
- The Legend of Zelda: The Wind Waker
- Tales of Vesperia
Ethan Anderson's Reviews
There is some enjoyment to be had in Sigi – A Fart for Melusina, but that fun quickly dissipates when you begin to feel like an unstoppable force in every level, including boss stages. Searching for hidden caves and grabbing a few hard to reach items definitely adds entertainment value, but the brief 20 level experience is made even shorter by a serious lack of truly fulfilling gameplay.
JackQuest attempts to blend genre features together with its platforming and metroidvania elements, but it ends up being quite average in execution in almost all aspects.
Jump Force somehow only achieves mediocrity at best despite the star power found on its roster and the potential that comes with that cast. The characters are indeed faithfully recreated, stylish abilities and all, but nothing feels seamless.
Post-apocalyptic West Virginia is described as a “wasteland,” and this term paints an inadvertent but accurate picture of what Fallout 76 is right now.
Fairy Tail is an occasionally charming game for fans at best, and an incredibly repetitive RPG at worst.
The potential was certainly there, with the unique Mesoamerican inspirations, beautiful art, and top-notch animations, so it’s unfortunate that I’m left feeling like this was somewhat of a missed opportunity.
As it stands, this is a tough one to recommend as long as the bugs persist, but it may be worth checking out after a patch or two to resolve the more blatant issues.
In short, this game feels very much like a stepping stone on the way to a better Demon Slayer game in the future — one with a wider variety of playable characters, more new combat features, and a longer storyline that can afford to cut out filler moments that pad the experience.
The best parts of Amalur are still intact, but with the caveats of the visual bugs, outdated look, and endless sprinting, you’ll need to keep those rose-colored glasses on for the entire playthrough.
These positives tend to be forgotten though, and can be completely eclipsed by the game's main pitfalls. The frame rate is unacceptable at times, which then affects the already subpar combat. These issues, combined with the numerous crashes, took me out of the experience more than a few times. Sadly, these negatives are nigh impossible to overlook.
Impact Winter can be an immersive survival game for those who are able to look past the technical issues that could possibly hurt the gameplay for some.
Voice of Cards: The Isle Dragon Roars is a creative and unique RPG from an art and design standpoint, without a doubt. The D&D campaign feeling and unique card world might just be enough to keep you pushing through as the original awe dies out.
Longtime fans of The World Ends With You may not have an issue with this slow gameplay loop because of all the great callbacks to the first game, but it does end up feeling like the game could’ve been a shorter, more enjoyable package if some of the days didn’t feel so padded.
Mugsters is a game that contains a good amount of entertainment, and the short length allows for some quick, explosion-based enjoyment.
The Mooseman is a game that feels like it accomplishes what it sets out to do, for the most part.
The gameplay inconveniences are easier to overlook than the rush of endgame exposition, but both of these issues are slightly outweighed by the narrative hits, which come along more frequently than the game's misses.
Little effort was put into modernizing Super Mario 3D All-Stars, and somehow, that's still more than enough.
The Last of Us 2 is an emotional rollercoaster that doesn't always hit the mark with what it tries to pull off. It does, however, provide enough amazing highs to outweigh its unfortunate lows.
The game feels like it’s meant for those who miss the GBA-era glory days, and it may just satisfy if these particular limiting factors can be overlooked. And, with all that said, it’s certainly a step in the right direction when looking toward the future of a genre that’s more or less being monopolized by Pokemon.
While the gameplay felt familiar, Tiny Tina and the rest of the main cast carry this one on their backs through witty, fun dialogue that stayed consistently entertaining throughout the campaign.