Gavin Lane
Approached with the knowledge that this is a full-featured side-dish, you'll have a very good time hacking and slashing your way through Calamity Ganon's minions in Hyrule Warriors: Age of Calamity; just remember that despite its sparkling presentation, it is still not a Zelda game. What it is is a brilliant Zelda-infused Musou experience filled with varied and satisfying combat and Breath of the Wild additions that work beautifully within the boundaries of the Warriors template.
Going in with diminished expectations no-doubt coloured our impressions, but our brief time with Toree 3D was undeniably delightful. For significantly less than the price of a decent cup of coffee, you get an enjoyably bite-sized, colourful 3D platformer with great music and a fun aesthetic that doesn't take itself seriously in the slightest — and it doesn't stick around long enough to get boring, or for its weak points (and inevitable lack of depth) to become an issue. Big studios who feel obliged to stretch games out for dozens of hours could learn a thing or two from its brevity.
The best thing we can say about Toree 2 is that, as with its predecessor, we enjoyed every minute of our time with it.
As a group, Abba sits alongside only a handful of the world's biggest acts - The Beatles, Queen, and perhaps only a couple of others - with the cross-generational, mainstream appeal to support a multiplayer music game like this. We'd wager even non-aficionados will be drawn in by the sheer strength of this most familiar and indestructible of pop music songbooks, and the variety of modes here, machine-tooled over many years of iteration and repetition for the long-running Let's Sing series, offer enough variety to engage just about anyone who's ever tapped their foot to any of these tracks, Developer Voxler took absolutely no chances here; Let's Sing Abba is exactly what you think it is. And for that, we were thankful.
Various factors accumulate to take the shine off Resident Evil 0 in comparison to the original game, but the Switch version showcases it at its best, and even though it doesn't reach the heights of 1 or 2, it provides a shot of old-school Resident Evil for those who like that sort of thing. It looks great on Switch and the ability to play on-the-go helps alleviate some of the frustrations inherent to its old-fashioned systems. Overall, it's very much more of the same, but if that's what you're after, Resident Evil 0 ticks the requisite boxes nicely.
The Bunker puts legacy FMV games to shame, delivering a slickly produced psychological horror experience for the price of a trip to your local cinema.
A certain historical perspective and a touch of nostalgia will go a long way to helping you appreciate Titan Quest and its quirks. That core loop of killing satyrs in four hits before finding rare loot that destroys them in one is as compelling as it ever was. Disappointing visual glitches and the occasional crash give the impression that everything is held together with nothing more than sticky tape and a prayer, but it was never enough to stop us playing. Handheld mode is a massive boon for any RPG and, as long as you're not expecting miracles, this Switch port delivers the core experience well enough to warrant investigation.
Agatha Knife tackles vast subjects with surreal humour and delightful style but when it comes to the big questions, it doesn't offer much beyond sarcasm and a shrug. Fortunately, the writing is entertaining enough to make the adventure worthwhile regardless, and the comprehensive touchscreen execution on Switch makes it an ideal candidate for anybody wanting to dip their toe into the point-and-click pool, provided you're not put off by bad language or the odd splash of blood.
Smoke and Sacrifice is an attractive take on the survival genre with a diverting story examining our reliance on fossil fuels and class-dependent economies. Juggling your gear is more finicky than it should be, which is disappointing when inventory management is such a fundamental part of the game. However, if you're prepared to keep on top of things, and you have the fortitude to brave the oppressive smoke, there's plenty to enjoy in Sachi's quest and the core crafting loop.
If you're a fan of the original, you'll likely enjoy the minor tweaks and upgrades on offer, but don't dive in expecting a 'remaster'. You get couch co-op and a healthy framerate, although it doesn't look great on a TV and the original's excellent English voiceover is AWOL. Despite modest enhancements, the 3DS origins of this six-year-old game are plain to see, which may put off newcomers. It's a solid hack-and-slash experience, as it always was – we just wish it did more to earn that 'EX' addendum.
We thoroughly enjoyed our illustrious career in data manipulation – if you've got the head for it (or if you've ever enjoyed an episode of Silicon Valley), 7 Billion Humans is as perfect an introduction to programming as you could hope for. It gives the layman an appreciation of clean, efficient code, and the writing will keep more savvy players entertained for the duration. It offers more puzzling variety than its predecessor, but if your brain simply isn't wired that way, you won't like it any better. If that's the case, we'd recommend sitting this one out and crossing your fingers that Tomorrow Corporation have something less esoteric in the pipeline.
While its short-burst gameplay is perfectly suited to phones, Reigns: Kings & Queens arguably works just as well lying on the sofa with a single Joy-Con. It's addictive with plenty of depth to its deceptively simple systems, although like the mobile edition, it really is best enjoyed when played in small chunks. After several hours, repetition inevitably dulls its initial appeal, but if you haven't played it elsewhere, this is a great package that's well worth swiping right on.
The quality of The Room and the atmosphere it conjures is undeniable, and it's certainly worth checking out if you haven't played before. It's a pleasure to see some well-implemented pointer controls added to a classic touchscreen title, and the fact that this seminal release is now available on a dedicated gaming device is cause for celebration. Be aware that it's a slight offering by home console standards, though – it's crying out to be part of a compilation release with its three sequels. Perhaps one for the Wishlist, then, but it's a winner while it lasts.
Taiko no Tatsujin: Drum ‘n' Fun! gives Europeans a long-awaited taste of Japanese drum-fun. You'll want to consider forking out for the taiko peripheral to see the game at its best, but Switch's touchscreen makes this an easier recommendation than it would otherwise be. The motion controls should be avoided with extreme prejudice – they're simply unworkable – and a few odd design decisions, not to mention an excess of loading screens, take the shine off what is a beautifully bold and bouncy game. Fortunately, the Party Game section helps shore things up, offering short bursts of multiplayer fun as a credible stopgap until Rhythm Paradise arrives.
Veterans of the first game won't be expecting a technical tour-de-force, but Deadly Premonition 2 still manages to underwhelm in pure performance terms. However (and this is a big however), it's a game with real character and it's very tough to dislike, even as you stutter your way around Le Carré on your skateboard. If you've ever been intrigued by the original, we'd recommend giving this a go. It's janky and derivative, yes, but it's also irresistibly wonderful and strange, and there's no other video game quite like it.
For Trek-starved fans with Nintendo consoles, Star Trek Prodigy: Supernova does a good job - far better than you might expect - of channelling the show's spirit and appeal into a light, kid-friendly co-op adventure with plenty of puzzles. By tapping into those Trek tenets of friendship, cooperation, and problem-solving as a team, Tessera Studios has created something far closer in spirit to the series than any dry space sim, even if (much like the inexperienced crew running the Protostar) it can often feel a little rough around the edges. It's not set to stun, then, but it shows plenty of promise, especially if you have young cadets eager to enlist.
Wasteland 2: Director's Cut on Switch is a missed opportunity. While the underlying systems and crunchy combat are enjoyable – and it just about works as a portable experience – a steady list of irritations make an unqualified recommendation impossible. There's a solid foundation of gritty turn-based combat with some great writing, but a stubborn camera, disappointing performance and a lack of quality-of-life enhancements means the PC ‘master race' take this round.
There’s fun to be had on New Zack Island, although we wish it drilled down on two or three things rather than the assortment of slighter activities it offers. Ultimately, Dead or Alive Xtreme 3: Scarlet is a minigame compilation that you play repeatedly to earn money to buy costumes for busty supermodels.
For better or worse, The Way Remastered is a faithful homage to the old Delphine Software titles that inspired it and players should expect no more or less.
It's just hard to shake the feeling you've played this game before, and better.