Adam Cartwright
There are moments when the game clicks and offers some fleeting enjoyment, but I fear my tolerance for it may be tinted more by nostalgia than anything else.
...And that really was a fitting way to conclude my experience with Dull Grey – on a note of frustration, convinced that my time would be better spent elsewhere.
After playing the final product I can see why getting a small amount of hype from the remaining Vita fanbase is about the best Arrayansoft could've asked for.
Unlike the title it's so heavily inspired by [Papers, Please] it doesn't really understand that putting clever and enjoyable gameplay ideas at the forefront is key.
Planet RIX-13 is a forgettable exploration adventure that could have been so much more.
An ambitious title with gorgeous animation and clever gameplay elements, but unfortunately the narrative doesn't measure up.
NightCry almost reaches “so bad it’s good” status, but veers on the side of frustrating a little too often.
Witchcrafty is rough, rushed, and unfinished... and yet there are sections where things work and it hints at an enjoyable 2D platformer.
An entertaining but not particularly impressive choose-your-own-story adventure game set in a comical supernatural world.
Although not wholly original, there's clearly a good game in Need a Packet?, but a number of issues keep it from greatness.
Charming and definitely a fun representation of the developer’s trippy vision, but playing it reveals a number of flaws.
A basic version of a simple concept, Mind Maze nonetheless nails all the fundamentals to make for an addictive brain-teasing puzzler.
A bloody farewell to the PlayStation Vita.
A fantastic example of 'feels built specifically for Vita', arguably the first since Severed in 2016.
Steam Tactics is worth your time if you have any interest in turn-based tactical games.
If this is the swansong for COWCAT and Diabolical Mind on Vita, then it's a very good way to go out.
A brief but unforgettable tale about family, loss, and the cruel reality of how fleeting life can be.
It’s not the length or even the gameplay that you’ll be purchasing DISTRAINT for, it’s the thought-provoking narrative, and it’s a triumph on that level.
Worth a punt if you want an enjoyable afternoon unravelling the sisters’ mystery.
There are plenty of rough edges that prevent War Theatre from being a true classic of the genre, but I had a lot of fun playing it and it’s definitely a significant step up for developer Arcade Distillery.