Dave Gamble
Assetto Corsa Competizione may someday be a top-notch racing simulator, but then again it might not. As of version 1.0, ACC is a study of the potential costs of releasing a product too soon. There is a lot of potential on display, but there is also a great deal left to be either fixed or finished. The current state of the VR implementation is very sub-par, and the most common form of head tracking, TrackIR, has not been implemented at all. Adopt a wait and see strategy for now - eventually/hopefully continued updates will fix the most egregious problems.
While I celebrate the attempt, The First Class VR suffers from poor design choices, a user interface that will prove difficult for novices, and a disjointed and shallow presentation of one of the most significant technological developments of mankind.
While it is provably true that VR can be a good fit for shooting games, it is not true that a game can simply be built for a VR platform without putting a lot of thought into the vast differences between a flat, finger-based model and the VR model. Sniper Rust VR does not demonstrate that any such thought went into at all. Do yourself a favor - try the free demo before paying for this one.