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Ahmed Mohamed


Favorite Games:

101 games reviewed
70.8 average score
70 median score
34.7% of games recommended

The atmosphere of cup matches and the hilarious commentary from the announcers adds a real authenticity to matches.

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60 / 100 - Battlezone (VR)
Oct 29, 2016

Battlezone seems more suited to this type of co-operation as opposed to its single-player missions that have you fight wave after wave of enemy tanks all alone.

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Nov 7, 2016

This is in bold contrast to previous episodes that featured a lot more strangling than pondering, and Hitman’s finale was better for it.

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80 / 100 - Headmaster (VR)
Nov 8, 2016

Headmaster runs away with the ‘gameplay is king’ mantra, and in this case, it’s enough to warrant a hearty recommendation.

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Nov 13, 2016

Although, its ticket based reward system is broken and a good number of games have inconsistent star requirements.

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Nov 18, 2016

For those who insist graphics and technology comes over gameplay, The Journey will be a welcome addition as it is hands down the best looking VR title I’ve played.

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70 / 100 - Mekazoo
Nov 30, 2016

Mekazoo plays it safe in the gameplay department, but what is there can still be frantic and fun.

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Dec 30, 2016

I Expect You to Die is able to keep the player engaged throughout and further drills home the point that simplicity in VR is the way to go.

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63 / 100 - Lethal VR
Jan 9, 2017

It doesn’t do anything necessarily bad, but its moments of elation are few and far in between.

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64 / 100 - Windlands (VR)
Feb 1, 2017

This lead to rampant experimentation on how far I could go and the extent to which I could combine multiple swings without ever stopping.

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95 / 100 - Halo Wars 2
Feb 16, 2017

Halo Wars 2 delivers a superb story that ends with a million possibilities on what could happen in future games.

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85 / 100 - 8Days
Mar 1, 2017

The frantic nature of the gameplay coupled with the appropriate difficulty of the game combine to deliver a fresh experience that is best suited for co-op play.

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In the Rhombus of Ruin is a masterclass of engaging mechanics and brilliant writing, and it’s got me excited for the future of Psychonauts.

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A Criminal Past is a different kind of Deus Ex, and one that kept me engaged.

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72 / 100 - Darknet (VR)
Mar 11, 2017

Using the different sets of tools is a game of tactics as well, with the combination of exploits and hydras, to remove the shields and capture the nodes in large areas really quickly, being used with brutal efficiency.

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87 / 100 - NeuroVoider
Mar 31, 2017

All manner of electronic tunes, that somehow always fit the level and scenario, elevate the experience tremendously.

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Apr 9, 2017

I would have expected more of the first batch of missions which are also, unsurprisingly, the most fun and best written.

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75 / 100 - Shock Tactics
Apr 23, 2017

More focus on exploration would have set Shock Tactics apart, but what is there is enough to warrant a playthrough.

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5 / 10.0 - Deformers
Apr 24, 2017

But those fleeting moments of fun are still fun all the same, and I really don't believe Deformers is a bad game. Frustrated as I was during a few Form Ball matches, I was still invested and focused on them, and prancing through a few opponents to pop the ball into an empty goal is an incredibly satisfying feeling. So is smashing into another Form and sending their soon to be carcass miles into the air will never get old, but these moments are exceptions to the rule. Deformers has a broken and inconsistent core, and I can't fathom how any future patch or update can change that.

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Apr 24, 2017

The production value isn't as high as I'd hoped, but the game knows what it is and every mechanic and feature works together in tandem.

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