Greg Hicks
What starts off a fun runner, Aerial_Knight’s Never Yield quickly devolves into a bland and repetitive experience. Whilst the colours are bright and the music loud, the lack of replayability or extra modes doesn’t leave it a leg to stand on.
It’s fun on a basic level, but Bloody Rally Show doesn’t offer much depth after a fashion. The story holding it together is flimsy, as is the wonkiness with randomly generated tracks. However, for those that little simple visuals and lots of customisation, this cheap little racer will suffice.
Initially, Timothy vs the Aliens appeals with its funky aesthetic and take on the noir/vibrancy crossover trope. Yet that soon wears thin and you’re stuck with an at-times frustrating and extremely bland platform/shooter after a while. However, if old school frustration and cheap games are your bag, this will entertain for a few hours.
Whilst it captivates with its beautiful aesthetic and whimsical score, TASOMACHI: Beyond the Twilight offers little else. Awkward platforming, directionless plot device and lack of any real substance leaves little to the imagination, let alone drive to continue.
Unless you’re a lifelong fan, Transformers: Battlegrounds will offer little in the way of depth to the “casuals”. As a game, it feels like a badly ported mobile game barely fleshed out for the console players.
It’s a shame, as we complain we never get anything new to play. But something as too abstract as this chaotic affair doesn’t hit any specific mark to make it fun. I’d recommend if you want to try something a bit out there, or perhaps enjoy your interactive history lessons.
As an action/arena combat game, it’s nothing special. Flashy moves and aerial combat add a fun element to keeping a combo string going. As far as story goes, it’s your standard hyper-anime affair of wacky female ninjas and opposing schools. As far as rudeness and explicit content, you either know what you’re paying for or you’re going to chance it on some mild titillation.
The potential behind Way of the Hunter is there to give the likes of the Cabela series a run for its money. It’s just marred with a few too many technical issues that prevent it from being a fun and immersive experience overall. Stuff it and move on to the next quarry instead.
The game has had twenty five years to be transformed into something to wow fans of the series. Instead, it just feels like a lazy port with ugly character models, awkward controls, and an assumption you’ve played it before. Perhaps one for the hardcore Blade Runner fans, but not the newcomers.
Offering up something more lighthearted than a Milestone sim, MX vs ATV Legends does racing competently, be it bike or quad. Unfortunately, the same can’t be said for the UTV’s, or the game’s complete lack of anything outside out of its racing career modes. It’s certainly one for MX fans, but not for those looking for more content and fun in a mud-racer.
A decent enough romp, Star Wars: The Force Unleashed is let down by a few technical issues and some extremely dated graphics. Switch Lite users won’t get the full experience, but still enough to go on. Console limitations aside, it is fun to hoof Rebels about and use them like levitating pin cushions from time to time.
Once the initial shock factor dies down, Martha Is Dead is little more than a walking simulator with a Fatal Frame-esque photography gimmick. It has too many ideas and threads going for it, whereas a focused main plot would have made it much more engaging. A few technical issues marred the immersion, and some of the worst English dubbing since Resident Evil. As long as you aren’t expecting Italian P.T., horror fans may still enjoy this psychological shocker.
A fun and simple affair, Aluna harkens back to classics like Gauntlet and Diablo, but in a much brighter setting. However, any fun in this action RPG is stifled by technical issues on the Switch and just some simply terrible voice acting outside of the main cast.
Not the deepest of racing games, but then it doesn’t claim to be. Can’t Drive This has one core concept, and it does it well. It’s just a bit lacking if you have no one else to experience it with.
As a beat ’em up, Fatal Fury First Contact is a cracking little game that shows off the power the Neo Geo Pocket could achieve. But as a port, it’s just too niche when there are far better alternatives from the same catalogue available.
When you get over the niggling feeling of what seems like a mobile port, Dustoff Z is quite fun. It has an element of grind to it, sans microtransactions, but treat it like a simple-minded arcade game and you’ll have a blast.
Whilst reminiscent of classic, isometric battlers, Dog Duty doesn’t make it easy to get into. There’s fun when it’s in full swing, but the wind up to it just won’t be worth it for casual players.
A perfectly serviceable game that would be more fitting on last generation’s consoles, the only real investment in this will only come from being a fan of the source material.
The novelty of the absurdness wears off pretty quickly. But it makes up for it by being a fun little football game.
It’s going to be hard to recommend it when I’ve knocked it as being repetitive several times (which is ironic, when you think about it). But then, that’s what usually creates a cult classic: it may not come out to critical acclaim and rapturous praise, but if the little seed of charm is in there somewhere, it just needs time to grow. It’ll be tough, and not everything it grows will be to everyone’s taste, but there’s something in there that you want to survive.