Bradley Marsh
An Omega Force game in a new setting that plays exceptionally well, just lacks a little replay value.
What looks like pure chaos and confusion from the outset, becomes something that feels great to play.
Not the best Final Fantasy you'll ever play, but still very enjoyable on the whole.
Not for everyone, but Pillar sets out with a goal and achieves them.
Dying Light shares much with Dead Island, some would probably say a little too much, but it cuts away a lot of the septic flesh and binds the wounds with some new (if not entirely fresh) ideas.
Splice is a game that will cause you great amounts of stress, but also rewards you with a sense of accomplishment.
LEGO Jurassic World follows the tried and tested formula but is missing that little bit of magic, despite John Williams' amazing score being part of the expereince.
ScreamRide is a decent game that could have been much better, but it is still worth owning just for the sandbox alone.
A nice and inviting title that doesn't set the world alight, but is happy to simply entertain your spare time.
War for the Overworld will eventually be a 9/10 as long as the support continues, just a shame it isn't there yet.
Might not be one for veterans, but newcomers will get plenty from Etherium.
A solid game, with a few minor port issues, but at a budget price one you should be at least flirting with the idea of playing.
A game of two parts, one that makes you feel so relaxed within its world and another that just about works, but feels like it doesn't quite belong in this experience.
A competent game which has little wrong with it, but just won't leave an impression.
Aaru's Awakening is a competent if unspectacular game, that with a little more time in the oven could have been much better as an overall experience.
A game that could and should have scored a lot higher, but just can't quite pull the game together.
A decent concept, that has been marketed and presented totally wrong.
A nice concept with just one too many issues to make it worthwhile.
A real missed opportunity, it should be done better and has been before.
Lovely visuals cannot save Risen 3 from falling way short in the overall quality stakes.