Andrew King


13 games reviewed
65.8 average score
67 median score
30.8% of games recommended
Scores 1.9 higher than average

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May 12, 2019

Maybe the most damning thing I can say about Close to the Sun is that the main story it’s so interested in telling—the story that everything else on the Helios funnels you back toward—just isn’t the least bit surprising. All of it borrows pretty heavily from the BioShock playbook, and all of the plot points it trots out have been done better (and far more shockingly) elsewhere. The portrait of Tesla it presents seems conflicted—and I hoped Close to the Sun would attempt to close the distance between the egomania that would prompt a man to build statues of himself and the gentle humanity Tesla shows elsewhere — but the game doesn’t do anything to dig into those contradictions. That’s the consequence of all those chase sequences. Close to the Sun just doesn’t have the time to dig into anything. It’s got somewhere else to be.

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Mar 29, 2019

In short, nothing collected here is as good as the best this series has to offer. But, Assassin's Creed III Remastered is a welcome glimpse into an era that would define much in the years to come.

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Mar 6, 2019

In the end, there isn't much here that feels fully developed. While The Caligula Effect: Overdose has some interesting ideas, none of them really work. I suspect that after some time with The Go-Home Club, players will be longing to go home to the cozy comfort of a classic JRPG. Better to avoid this simulation from the start.

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Feb 22, 2019

My hope is that BioWare, too, will be able to overcome the ways that their game is broken. Since that demo, Anthem has steadily grown more stable. Some issues, though—like the repetitive mission structure—run deeper than glitchiness. But, Anthem’s core mechanics are satisfying, its world is enticing and its characters, by and large, are charming. With this review done, I will continue to play it. I want Anthem to get better, and I only hope that EA will give BioWare the time and resources to make this game as good as it can be. As it stands, it’s still worth a shot.

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6 / 10.0 - Conarium
Feb 13, 2019

When looking back at my time with the game, I don't feel horror at its revelations. I feel disappointment in light of what it could have been concealing, and simply wasn't.

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6.5 / 10.0 - 8-Bit Hordes
Feb 3, 2019

Playing 8-Bit Hordes then is a bit like walking a tightrope with boredom on one side and frustration on the other. There are occasional moments when the game offers an exciting balance. But most of the time it fails to watch its step.

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8 / 10.0 - Genesis Alpha One
Jan 29, 2019

It's a satisfying mix. This is the rare (only???) game offering something for fans of Doom, No Man's Sky, Harvest Moon, and Fortnite. It's not the perfect simulation of life in outer space, but, in some ways, it gets closer than anything else has.

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Dec 21, 2018

In the face of quicker, louder rivals, PUBG offers a slow and meditative experience. It's not, I would imagine, unlike sitting in a deer blind waiting for an unlucky whitetail to pass below. While PUBG's technical issues are ever-present, they rarely spoil this core experience. This is a buggy game, but they aren't game breaking bugs. They're bugs that make you laugh at best and curse under your breath and reboot the game at worst. You hope they get better. But, you know that, with each game, at the very least, you are.

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Dec 12, 2018

That's what Monster Boy's final hours feel like. They're a clunky conclusion clogging up an otherwise slimy sleek progression. Usually in Metroidvanias, your progress stops because you're missing something you need. In Monster Boy, progress slows because The Game Atelier and FDG Entertainment have given you far too much.

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Dec 2, 2018

In short, Achtung! Cthulhu Tactics has some new ideas, but mostly retreads familiar territory. The game invokes unknowable forces beyond our comprehension. But, it does so with mechanics that are, by and large, known quantities. Who would have suspected that scaling the mountains of madness could be this rote?

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6 / 10.0 - Steel Rats
Nov 9, 2018

Essentially, Steel Rats answers the question it sets out to ask. Cool as it sounds, if you stuck a circular saw on the front wheel of a motorcycle, it might slash the tire, or sever the brake line, or spark through the spokes. As good as Steel Rats is at world-building, it often fails when it lets you take control. Sometimes the answer it finds isn't the answer it needs.

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4 / 10.0 - 8 to Glory
Nov 3, 2018

If you want a game that captures the fantasy cowboy life, let me point you in a different direction.

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Sep 27, 2018

Dontnod is capturing the mood of a powerful country in the midst of a crisis of identity. If they can stick the landing, Life is Strange 2 has the potential to be a masterpiece.

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