Kieran Toovey


52 games reviewed
75.2 average score
75 median score
65.4% of games recommended
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6.5 / 10.0 - Deathstate
Sep 25, 2019

Deathstate feels a little too familiar to stand out from the rest. There are enjoyable moments and it is easier than its gaming brethren, but that doesn’t make it better. Even fans of the genre might not find enough to sink their teeth into to keep coming back to this one.

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6.5 / 10.0 - Pacer
Oct 29, 2020

The intense rush of a photo-finish hardly ever occurs and the combat is underwhelming. Hardcore fans of the genre might find enjoyment in Pacer. But honestly, they probably won’t find enough to sink their teeth into or a reason to keep coming back for more.

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6.5 / 10.0 - Tetragon
Sep 9, 2021

Overall, Tetragon is a great idea on paper, but the end result is frustrating and underwhelming. With the shift in difficulty and mechanics halfway through, it’s hard to say if it’s worth persevering through the second half until the end.

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Dec 21, 2021

Overall, Greak: Memories of Azur looks and sounds great, but it doesn’t play great. Minor issues compile and compound as the game goes on, resulting in a lackluster finish. Hopefully, the developers can learn from the issues and mistakes of Greak for their next game, whether it’s within the same universe or another one.

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6 / 10.0 - Bucket Knight
Mar 3, 2020

In the end, Bucket Knight isn’t a masterpiece and it doesn’t reinvent the wheel, but it has enjoyable moments. Unfortunately, these moments are brief, just like the game.

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6 / 10.0 - Dread Nautical
May 15, 2020

At the end of the day, Dread Nautical suffers from repetition, a big spike in difficulty, and a clunky interface. It’s really a tough one to recommend.

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6 / 10.0 - A Tale of Paper
Oct 21, 2020

Ultimately, it’s a shame that A Tale of Paper doesn’t achieve greater heights. It has the components to be a great game, but the final product just isn’t. The well developed environments and catchy melodies don’t do enough to save the game from the rest of its downfalls.

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6 / 10.0 - Godfall
Dec 15, 2020

The reality is that Godfall looks and plays like a next generation game, but it’s such a hollow experience. Honestly, it’s surprising how overwhelmingly average the game is, given that there are several positive aspects to it. Even for diehards of the looter genre, this is a tough one to recommend.

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May 29, 2021

Overall, Wonder Boy: Asha in Monster World is just okay. There’s nothing innovative or outstanding about it and it doesn’t have quite the amount of polish you would expect from a modern remake. It’s very nice to look at and listen to, but that’s not enough to offset the rest of the game’s deficiencies.

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Aug 28, 2020

In the end, it’s hard to recommend The Ambassador: Fractured Timelines. It’s not innovative, it’s not fun, the art style is not impressive, and the gameplay is very repetitive.

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Feb 14, 2019

Riot: Civil Unrest ends up being a classic case of a great idea, but lackluster execution. The game isn't fun or exciting to play, and honestly doesn't really feel like a game.

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3 / 10.0 - Blue Rider
Dec 19, 2018

Unfortunately, this game has very little going for it. If there was more variety with each level, character and ship customization, ability to change settings other than difficulty, and more content, then it may have been a better game.

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