Ty Sheedlo
Making a game about civil unrest was a difficult task, one that a small team from Italy seems unprepared to have tackled. Their final product feels incomplete, with buggy and slowly-paced gameplay and a brief story lacking cohesion.
If only Caligari could travel back in time and tell themselves that perhaps a gimmick does not a game make. Until then, this game is far from great.
Hard pass.
Those Who Remain doesn't have jump-scares, it has jump-yells. Yelling at the game for its clunky controls and puzzles. A new one around every corner.
19 years in the making, Rune II comes as a massive disappointment to fans of the original.
Dating is hard enough, but Table Manners sets out to show just how ridiculous it can be. Unfortunately, the physics are too futile to be any fun.
Sharp design and unique concept can't overcome poor controls and repetitive gameplay.
A unique story and modernized-retro appeal aren't enough to overcome its tedious dialogue, repetitive combat, and obnoxious main character.
My Beautiful Paper Smile's disturbing hand-drawn imagery and style can't overcome its underwhelming narrative and brief playtime.
A clever premise can't meet the expectations of its ever-evolving namesake. The end result: a most tedious and ugly game.
Tokyo Ghoul faithfully adapts the manga, revealing that the convoluted story makes for a fun, if barebones, game that likely won't find new fans.
The core mechanic of decoding a language is fascinating, but it can't overcome all that surrounds it: a slow-paced narrative with dated gameplay.
Unfortunately, with its wonky controls and uninspired execution, the game just can't quite hold the attention of two people long enough before one inevitably decides its time to throw their friend into lava.
Not for everyone, but players looking for the zen that comes with taking care of corn and other crops will rejoice.
An environment for nail-biting finishes, but its overly forgiving gameplay can make even the closest of races feel unfair.
Planet Alpha's arresting visuals aren't enough to distract from its disappointing, familiar gameplay and a meditative narrative that never takes off.
It's a shame the only modern football game released on the Nintendo Switch is a pun-filled nightmare. It may be Halloween, but this game is no treat.
Distrust touts Carpenter's The Thing as an inspiration. While the setting and score match perfectly, the gameplay feels like an imitation at best.
30+ new minigames inspired by real events with wildly varying results.
Hunt: Showdown wants so desperately to be its own new thing that it didn't seem to consider that what it is... isn't particularly fun.