Víctor Manuel Martínez García
Cuban studio Empty Head Games debuts with a puzzle platformer about stories and their endings, about how narratives and their protagonists live and die.
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A run and gun in which there is no shortage of tributes and nods but that does not waste the opportunity to build around that pure and crystalline subgenre that has its two main pillars in its name.
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Riv Hester debuts with a platform game that starts from the best influences, but that knows how to stand out not for what it takes from others but for how it goes beyond its referents.
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The latest from Team Ninja is an ambitious period adventure in which the rigorous approach to combat is once again the highlight, and the most enjoyable.
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Capcom returns to one of its most special worlds with an action role-playing game that demonstrates a truly prodigious sense of immersion.
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Pieces Interactive recovers the master lines of the 1992 original to create a reboot that fails to revitalize its proposal.
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Saber's series of simulators bets heavily on off-road exploration with an installment that once again shines its heavy and very slow virtues.
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It is a discreet, humble game that takes another step in the direction Demagog took with Golf Club Nostalgia; another step for a very interesting studio that with The Cub continues to put before us the uncomfortable mirror of climate apathy, of the disconnection with the consequences of letting power accumulate until it is too late, of the danger of wallowing in "apocalypse porn" while we watch the world collapse around us.
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Naughty Dog's excessive violence odyssey returns with a discreet remastering but one that offers an appetizing window into its development process.
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Veteran French studio Pastagames dares with an eccentric approach to online multiplayer full of opportunities for cooperation, fascination and pure laughter.
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The "steamification" of city management ends up having a shorter fuse than necessary, losing the medium-term interest that seems natural in its genre.
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The Madrid studio Out of the Blue proposes a revision of The Truman Show that offers an exhaustive thematic reflection that goes far beyond its initial reference.
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Croteam returns to its universe of puzzles and philosophy with a sequel that sometimes makes you miss the solitude of the original.
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As an intermission or appetizer before the next big installment of the series, the Ryu ga Gotoku Studio Studio pays tribute to Kazuma Kiryu with a minor but hard to resist installment.
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Nintendo turns its longest-running series upside down with an installment filled to the brim with happy ideas and moments of understated luxury, a celebration of the "vital importance" of level design.
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The new Brainwash Gang disguises itself as a "normal game" to explore, perhaps more deeply than ever, the themes that have obsessed the Madrid-based studio since its beginnings.
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Turn 10's racing game returns with a very solid proposal that has a lot at stake in the medium and long term.
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The new game from Doinksoft is more ambitious than Gato Roboto, without losing the humility, intelligence and precision that characterized its debut.
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The second project from the ZeroRanger studio applies its bold approach to video game design to puzzle games, creating one of the most enigmatic and exciting experiences of the year.
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The Game Kitchen gets it right with the new features when it comes to building a sequel that learns from the first Blasphemous to improve everything they did back in 2019.
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