Pascal Tekaia


66 games reviewed
65.3 average score
70 median score
50.0% of games recommended
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2.5 / 5.0 - Dandy Dungeon
Sep 17, 2019

The whole package gels together to make a game that stands out, though not always for the right reasons.

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4.5 / 5.0 - The Surge 2
Oct 6, 2019

The Surge 2 is like a juicy, metal-plated bone that gamers looking for a well-crafted yet brutal combat experience can really sink their teeth into: it will push them to their limits, hurt and punish in all the right ways, but offers that sweet, sweet payoff when you finally emerge victorious.

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3.5 / 5.0 - Indivisible
Oct 17, 2019

Expertly executed designs, visuals, voiceovers, and musical score still make Indivisible a great joy to behold, but its shortcomings do take away some of the triumph of actually playing it.

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Oct 26, 2019

With a time-traveling story, turn-based combat system, and cast of characters that could have been lifted from such classics as Chrono Trigger — complete with robotic party member — it’s a shame that it is ultimately let down by an unengaging narrative, extremely tedious gameplay loop, and a combination of a lack of challenge and crushingly high encounter rate.

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3.5 / 5.0 - A Knight's Quest
Nov 11, 2019

While the game’s structure feels immediately familiar, A Knight’s Quest does manage to set itself noticeably apart in several key areas, usually in a favorable way, though not without some flubs that are of major consequence.

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4 / 5.0 - Sparklite
Nov 14, 2019

It’s easy to pick up and play, and just as hard to put back down.

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Unscored - The Executioner
Nov 26, 2019

Unique it may be, but that alone does not constitute a quality game that should be experienced by others.

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Dec 28, 2019

While it isn’t a flawless experience and absolutely refuses to hold the player’s hand, it does manage to set itself apart by virtue of its unrelenting difficulty, all while telling a story that comes closer to Lovecraftian fiction than many of its contemporaries.

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Unscored - Close to the Sun
Jan 31, 2020

It’s a relatively stress-free handful of hours that can be spent instead in a state of wonderment.

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Feb 24, 2020

Underneath it all lies an engaging combat system, though it’s a shame the story and writing under-serve what could have been an interesting world and cast of characters.

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Apr 17, 2020

It would be easy to dismiss it merely as a novelty, as other peripheral-based games certainly have been in the past. But that would be doing a disservice to the ingenuity with which the designers have found a way to get players to try out a workout routine and, even more impressively, stick to it.

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Unscored - Old Gods Rising
Jun 4, 2020

For those okay with being given very little to actually do, apart from one actual puzzle and a few token situations, and just being relegated to soaking up the atmosphere, this game will deliver a good time, even if it is only for a few hours.

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Jun 24, 2020

Nice graphics, a tuneful soundtrack, and an interesting supporting cast, each with their own compelling stories, round out the package that should be a no-brainer for those who haven’t yet played it.

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3.5 / 5.0 - Hellpoint
Aug 11, 2020

The end result is a highly entertaining and challenging take on a modern classic, with both innovations and rough edges alike.

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Sep 13, 2020

Death end re;Quest 2 carries over most of the first installment’s major aspects — both good and bad — while also distancing itself enough from its predecessor to make it feel almost standalone. However, the removal of a number of unique ideas previously implemented means the shortcomings are much more apparent this time around, and the formula established by the first game is starting to wear woefully thin.

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Unscored - Paradise Killer
Nov 14, 2020

Even after having completed the game, it’s hard to know exactly what to make of Paradise Killer. The concept of an open-world murder mystery is very intriguing, and the world offers enough piecemeal rewards to spur on thorough exploration. But the flip-side of that same coin is the potential to severely hamstring the pacing of the already difficult-to-navigate narrative.

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3 / 5.0 - Ghost of a Tale
Nov 14, 2020

Ghost of a Tale is and does a lot of things, some impressive but not all of them great triumphs.

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Dec 18, 2020

When judged simply on how successful it is in providing a horror game as rich in atmosphere as it is in enjoyable inventory-based and traditional puzzles, the game effortlessly scores high marks.

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Dec 28, 2020

It’s a solid and certainly unique game that can be quite enjoyable when approached with the right expectations.

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Jan 11, 2021

Some rather important missteps with the combat make the experience far too toothless, annulling the sense of fast-paced action and dramatically lowering stakes upon defeat.

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