Maxim Klose-Ivanov
Sons of Ra is a super focused yet small game, but this isn’t inherently a bad thing. Its gameplay is addictive and fast-paced, the core loop works on the whole, and the setting plus the presentation gives the game its character. If Sons of Ra is to succeed at being a competitive multiplayer game, it’s vital that the balance issues with towers and upgrade buildings are addressed as soon as possible. Nonetheless, this neat little strategy game is worth checking out.
Though conceptually simple and highly repetitive, ICBM is a neat and compact strategy game with solid design foundations and excellent multiplayer potential.
Astra Exodus is a fairly decent 4X strategy game with some interesting ideas and a surprisingly good tactical combat system, but it’s bogged down by a lack of polish and some technical issues.
Phoenix Point successfully introduces a slew of new features and mechanics that sufficiently evolve the XCOM-inspired genre of strategy games, though is brought down by some buggy, wonky, and unbalanced implementation of some mechanics.
Crying Suns is a solid story-driven take on the sci-fi strategy roguelite, with great atmosphere, an interesting story, and cerebral tactical combat. The experience is mired only by several bland game features, some grating repetitiveness from a lack of variety in events and dialogue, and an odd lack of personality from the officers.
It may not have the same teeth or originality as the satirical film it's based on, but Starship Troopers: Terran Command is still a whole lot of exciting bug-squashing fun.
Though it maintains some serious design flaws carried over from its predecessors, Galactic Civilizations 4 is an epic grand strategy game on a truly galactic scale.
Though it may show the design limitations of the franchise's aging engine, Total War: Warhammer 3 is a solid conclusion to CA's foray into fantasy.
Though uneven in its middle section, Inscryption is a clever and refreshing horror-adventure card game.
Humankind is a refreshing and authentic take on the historical 4X strategy subgenre, albeit with some balancing problems that keep it from greatness.
A simple but engaging action tactics game with solid presentation and a neat setting that'll easily make you want to take up your sword and go questing.
Warhammer 40K: Chaos Gate - Daemonhunters brings back an old franchise and succeeds at making you and your Grey Knight Space Marine squaddies feel like absolute badasses.
While a lack of online modes may limit the game's shelf life, the excellent faction variety and snappy pace give Hero's Hour an undeniable charm.
Though by no means revolutionary, Evil Genius 2 is a solid, expansive, and fun lair management and defence game and a welcome return for the franchise.
A solid and historically authentic entry into a consistently engaging, if slightly safe, turn-based strategy series.
Broken Lines is a solid turn-based strategy-RPG hybrid with endearing characters, strong tactical gameplay that doesn’t overstay its welcome, and an alternate history WWII survival-mystery story filled with desperation, hopelessness, and dread
Warsaw is a good installment in the dungeon crawler genre with its historical theme, excellent artstyle, and atmosphere carrying the experience. However, it can feel tedious at times with the slow responsiveness of skills during combat and some grindy situations in combat.
The developers clearly did their homework with Two Point Campus and it will easily infect you with its charm, keeping you hooked on university life.
Kaiju Wars stomps its way onto the strategy scene with its brilliant sense of style, distinct setting, and tight tactical gameplay.
With the release of Panzer Corps 2 and its updated graphics, improved UI, greater accessibility to newcomers and expanded player options, it’s a must-buy for any history and strategy game fan.