Jamie Davies
A would-be bland, but harmless kids' platformer that, due to insulting levels of gameplay padding, crosses over into dreadful territory. Truly, it's hard to imagine anyone enjoying this tedious, personality-devoid bore of a game.
There are some heart-warming themes of friendship and scenes of goofy fun that might appeal to someone looking for an optimistic gaming experience, but in many ways these only make the sexual scenes even less pleasant. NEKOPARA is a franchise for a very specific type of person, unfortunately, that's just not me.
Ego Protocol: Remastered is a tile-sliding Lemmings-like that offers about as much excitement as a geriatric knitting club. Outside of some temperamental controls and poor use of its sci-fi theme however, there's not much to highlight as a real issue. It's not offensive enough to incite mass riots but it still feels like a chore every step of the way.
Under the Jolly Roger is hard to recommend. It may offer entertaining ship battles, but these lack enough depth to compensate for every other aspect being a drawn-out slog.
A vibrant world full of enjoyable characters and high-quality voice acting take the edge off a game that's boring at the best of times and broken at the worst.
Triangle Studios' latest release makes a strong first impression with striking visual effects and satisfying shooting mechanics. Sadly, the appeal quickly wears thin, exposing its repetitive gameplay and samey environments. Good for a handful of short bursts, especially with friends, but it feels too much like an unfinished product to fully recommend.
Woven is not a fun game, but it's certainly a nice story. There are concepts —particularly the body-swapping mechanic— that could have been enjoyable with the right execution, but this game doesn't even come close to pulling them off.
An enjoyable overworld dragged down by tedious, imprecise platforming gameplay. It's not devoid of merit, but Drawn To Life: Two Realms isn't the jolt of electricity needed to shock the franchise back to life.
Hunting Simulator 2 combines arcade and simulator elements to form a game that lacks much of an identity. Hardcore hunting enthusiasts will find things too simplistic; players after an animal shoot 'em up will be frustrated by the more realistic elements. While not completely devoid of fun, it's just too dull to fully recommend.
There's nothing novel with this release; much like the droning ten-note melody that punctuates the menus and all too much of the gameplay, it's repetitious and bland. Memories of Mars asks for too much player commitment and offers too little in return. Whatever this game does well is done better elsewhere.
Trollhunters: Defender of Arcadia is a dull but mostly serviceable throwback to an era of gaming where licensed 2D platformers were rife. Decent writing and acting do help it stand out, but not by much.
At £8.99, it's not asking for much money, but it's certainly asking for too much of a player's time with the excessive and repetitive grinding.
Star Wars: Republic Commando on Switch is the worst way to play an outstanding and incredibly likeable game.
A fun but incredibly flawed hybrid of stealth and hack-and-slash which plays like something dug out from the bargain bin of 2009.
Torchlight III started life as a free-to-play title, and by all accounts it shows. It won't bore you, but it's just not engaging enough to become your next gaming obsession.
An engrossing combat system and numerous novel gameplay mechanics save what would have otherwise been merely a passable Dark Souls tribute from total mediocrity. Sadly, there's still too much harming the experience to justify a wholehearted recommendation. It ain't Souls and it certainly ain't polished, but it's not terrible either.
In the gameplay department, Cloudpunk simulates the boredom of a minimum wage job a little too well. Looking back, I'm happy to have played Cloudpunk, but I never want to sit through it again.
A fun, but simplified take on the turn-based strategy genre, think "baby's first XCOM" and you're on the right lines. Its flaws are obvious but easily overlooked for newcomers to the genre. If you're a die-hard strategy fan, consider giving Narcos: Rise of the Cartels a pass, it won't have much to offer you.
Rack N Ruin might suffer from an abundance of items and enemies, but there's enough worth experiencing in the game's humour, combat and distinct visual design to make it worth a playthrough.
A charming top-down dungeon crawler without quite enough challenge or content. Gods Will Fall is worth grabbing on sale, even if you won't ever be worshipping it.