Jose Antonio Calvo Ceniceros


135 games reviewed
74.1 average score
75 median score
12.6% of games recommended
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Pathfinder: Kingmaker - Definitive Edition is a classic-style role-playing game that will make addicts salivate to these proposals, few in abundance today, with heavy people after it. However, the transfer to consoles, although made with obvious effort, presents some shortcomings that can be perfectly solved, although not by all players. All this, in a corrected and expanded edition of content compared to the original for PC, which will make those who dare with it overcome the one hundred hour barrier.

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80 / 100 - Stilstand
Sep 7, 2020

Stilstand is what it is, an interactive comic book that we can call a video game by the hair, and a story and presentation that has touched my fucking heart. I have no idea if it will do the same to you, reader, here everything is as personal as passing around cartoons, having some very simple interactive situation, and digesting each one in our own personal sphere what we see on the screen during the hour it takes for everything to happen.

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Sep 9, 2020

Ary and the Secret of Seasons has turned out to be the platforming adventure I expected. Complete, fun, agile and with suitable dungeons. Of course, the ability to manipulate the four seasons in imaginative ways in exploration, puzzles and combat is the true hallmark of this epic. Only regret aspects less successful or with less work, which prevent the game from reaching even higher, but what there is certainly deserves.

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85 / 100 - Welcome to Elk
Sep 23, 2020

On the cold little island of Elk we have people, and people always have stories. Listening to them and perhaps telling them ourselves in turn, is what has made so many continue to live for thousands of years. We will then know real stories, without morals or attachments, human stories, within a very particular narrative game and with a deep work within it.

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85 / 100 - Gears Tactics
Oct 5, 2020

"Hey, what can you do to keep a strong franchise active between games?" Well, cool stuff like this, turning a TPS into an RTS ...... oh shit, into a turn-based strategy game. "And will I like it?" Definitely. Because that's the great achievement of Gears Tactics, changing genre, making it fun, well balanced and measured. And may the original spirit continue and be maintained for all those millions of players who only want to saw larvae, or pierce them with their retro-lancer. Splash Damage and The Coalition have nailed it to diversify into a franchise born of adrenaline and direct play.

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Oct 8, 2020

There are many Metroidvanias, and they will not be lacking in the future. Well, Touhou Luna Nights abandons his genre in video games based on the bullet hell shooter, but not so much, no. Because the precision, the action, the timing, the rhythm and those situations and bosses that scare the fear when seeing them, are still here. But with a head, patience and a steady hand, they give a satisfying and challenging 2D side game. The Handmaid's Tale, stopping time and throwing hundreds of daggers, floating with our apron.

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85 / 100 - The Signifier
Oct 15, 2020

The Signifier is a solid adventure, technically, proposed and executed. It's a work with ambition and high aims, a way to combine situations and even genres, in a successful and efficient way. We won't be as handsome as Leonado DiCaprio or Tom Cruise, but we will navigate the dream much more than they do, there is a crime to be solved. And a constantly advancing planet as well.

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Oct 21, 2020

A game like 9 Monkeys of Shaolin is appreciated. The usual forms in the woodland runners, an adventurous touch, interesting visual variety, and the Chinorri martial arts cinema as a great backdrop for the story, setting and playable presentation. Fun, with a slightly special rhythm and combat, and a grateful local and online two-player mode. Lovers of action and spanking, we are happy this year.

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85 / 100 - Pikuniku
Oct 26, 2020

Games like Pikuniku are not only appreciated but even needed. An adventure as fun as it is sympathetic, a story with humor and message, a world full of expressiveness and a multitude of things to do, and an inspired and expressive presentation and audiovisual design. All this in an accessible but substantial platform game and exploration during this saving feat and curious social realism.

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70 / 100 - Ponpu
Nov 5, 2020

It is joyful not only to have another 2D Bomberman, but to have it so beautiful and so well laid out. This is not easy to achieve, which is why it is a pity that the thing did not come up to that base and aesthetic design. A story mode that is not as much fun as it should be, and a multiplayer mode that is, but that asks for more options and content. But Ponpu works and deserves the opportunity.

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Nov 10, 2020

The return of Eric Chahi as the main person in charge behind a draft project is settled with well-known signs. An inhospitable and disconcerting world, where fauna and flora are made of paper. With very simple handling and mechanics, I am happy that an experience originally designed for virtual reality systems, can work properly when played in a traditional way.

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That a successful series such as Cobra Kai has not ended up being a game of chess or basketball between the two rival dojos, is what anyone would expect. That it has a powerful RPG component is already a bit more surprising. A technically fair beat'em up, too repetitive and too long. But also, forceful, with an excellent rhythm and distributing wax, polishing wax by hand. The series moves decently into a fun game, even with a debatable and improvable approach.

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75 / 100 - Shadow Gangs
Nov 18, 2020

In this sweet moment where so many genres return and recover, having a Shinobi so Shinobi not only comes out without demand of fat plagiarism by SEGA, but it is appreciated and enjoyed...it is also suffered. Shadow Gangs is not only one of those old-school tribute games, it is also an action arcade and platform game that is fun in itself.

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Nov 25, 2020

Another year, another Call of Duty. And the first of the new generation of consoles. We return to a spectacular and vibrant campaign with grateful adventure additions, along with a solid, direct and full multiplayer, full of game modes and content that will increase as the 'season' passes. Hours and more hours in front of the screen to which the insertion of Wargame within the same game is added to make the multiplayer experience more complete.

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70 / 100 - Even the Ocean
Dec 2, 2020

Even the Ocean offers in its adventure to help our world a mix between platforms, puzzles and narrative adventure. The mix works and is also supported by beautiful 2D graphics and sound work, to remind us of past times, in a game with a clear current touch. It does not fly to great heights but it does get a very decent and worthy of attention, as well as fun in its approach, which could have been a little more out of it.

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100 / 100 - ORD.
Dec 3, 2020

More words, less words... but much less, Andres Calamaro would be proud... or not.

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Dec 10, 2020

I think we should be grateful for such an openly classic graphic adventure, in its concept and development, with healthy humor in its argument and aesthetics. Its focus is very directed to players with a certain callousness and age in this genre, but it is also important to note that it will not be complicated for someone without baggage in these lines can manage, although it will be necessary to have a little patience with their traditional way of doing things.

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Dec 16, 2020

El hijo undoubtedly has good ingredients to get attention and stand out: planning an adventure in the Wild West as a pure infiltration game without hitting a single shot is remarkable. The problem is, as happens on so many occasions, making everything work up to the idea generated by the game. In any case, we have an ideal adventure for lovers of the genre, wrapped in a charming story and with an exquisite artistic design, we have to restore the illusion to the children.

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60 / 100 - Freddy Spaghetti
Jan 4, 2021

Freddy searches for his place in the world in an adventure of exploration, skill and even with a narrative touch. It's not a very long proposal, nor too complex, but it's curious enough to deserve a look... and to have a little patience in Freddy's curious handling. But should a piece of pasta with its own conscience be handled like other protagonists? One of the most atypical 'heroes' in the world, whatever I say.

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70 / 100 - Habroxia 2
Feb 1, 2021

I have to say that games like Habroxia 2 are appreciated. It's not just going back to past genres and ways, there's a lot of that nowadays, a LOT! It's making it fun. Respecting and paying homage properly is fine, but the fundamental thing is to make something that is enjoyable to play, and for hours on end too. And here it is achieved without a doubt. It works. Adding grind mechanics? It works too. We have a rich gameplay, enjoying not only to look for paths and more levels, but to see how to switch between a horizontal and vertical shooter in the same phase. It just lacks more ambition/means to present even more visual power and less recycling of the previous title. Perhaps for the future this leap will come.

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