Jose Antonio Calvo Ceniceros


135 games reviewed
74.1 average score
75 median score
12.6% of games recommended
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80 / 100 - PUSS!
Feb 25, 2021

PUSS! will test you more than millions of commercial games designed and sold for it. It will drag you to the other side of the screen. We are the cat who must save the world inside this reality inside the TV set! Reflexes, patience, connected spatial vision, hair allergy, drug abuse, visual and auditory overload? PUSS! is a captivating and tremendously challenging game, even more challenging than completing its seven worlds and concluding its story. Two sticks are enough to measure you as no game has measured you yet, and that has a huge merit in these times.

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80 / 100 - Zniw Adventure
Mar 19, 2021

Put your hand on the mouse and choose a very comfortable place to sit, because you will be like this without making big movements for 8-10 hours. Zniw Adventure wastes sympathy, care and love for the work and the genre from the first steps of this huge adventure millions of years ago. I think that precisely the simplicity of the point'n click, interface, actions and puzzles make the game perfectly accessible to anyone, this should not stay only in a niche of nostalgic boomers. If you are enchanted when you see the images, I assure you that you are also the audience of the game without the need to know the genre.

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Mar 30, 2021

We already know what narrative games are, the way to follow a story can be as or more important than the story itself. Playing a children's story in the form of a 2D platformer with a watercolor 'drawing' is a nice experience, to which I would only ask for a little more complexity in its proposal with the pad in hand. But the story of Izzy and Georgia leaves an aftertaste, an imprint, and that always deserves a chance at least.

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Apr 15, 2021

Abe's second game is so much more than the remake of a PlayStation title that wasn't even going to be in the main series. The base of the original game and the previous remake is greatly expanded, in the visual, artistic, in the sequences, and in the playable. But expanding is not always improving, more is not always better, although in many moments of the game it is.

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80 / 100 - Out of Line
Jun 23, 2021

Out of Line offers us a puzzle and platform game reminiscent of some of the classics of the genre. The use of the javelin is very well integrated into the gameplay and is original, but it does not get the most out of it, neither the mechanics nor the difficulty. In any case, it is an excellent adventure of very tight duration. And with a precious and pictorial visual part.

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80 / 100 - Glyph
Aug 9, 2021

Glyph is a proposal as challenging as it is ingenious. A game that puts you to the test, that makes you measure how much patience and endurance you have. Handling our techno-beetle-pellet is an experience that must be tried at least. More than eighty phases where we must not only reach the end, but also learn them to get all its treasures, either to keep moving forward, or because of that personal pride that only good puzzle games achieve.

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Aug 31, 2021

Let's not just say that this is another game-a-story. OPUS: Echo of Starsong goes beyond that, offering adventure, exploration, crafting, resource management... But without becoming a pure adventure, because the most important thing is to continue with the story and not get off the hook. So joining a well-told story, with an adventure where we care about various aspects of our ship and crew, we get more involved and have that healthy feeling of 'playing the story' that is quite appreciated when done well. And here it has been done well.

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80 / 100 - A Juggler's Tale
Sep 29, 2021

Many stories have given us the world of video games, and 'A Juggler's Tale' joins that repertoire. That the mechanics are simple and known makes it easier for anyone to get into it, while we live a story full of adventures and emotions, with a powerful voice dominating the story and our actions. A story with a well measured duration and progression, with little dark dots that will not make you get out of it at all, fortunately.

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Oct 1, 2021

Four games of proven quality. Three Castlevania metroidvania and the vilifying -unfairly- Super Nintendo's Dracula X. The games are worth a lot, but the way to collect them is less lavish. A fair compilation, with the problems of entering the resolutions of the successor of the Game Boy and Super Nintendo. But the quality of the four titles, the power to rewind, save at any time and other extras, together with an interesting price, makes this interesting compilation worthwhile.

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80 / 100 - Aeon Drive
Sep 30, 2021

Aeon Drive is a heart game like I haven't been in a while. With its semi-Run and Gun mechanics, truffled with platforms, stuffed all into a frenetic speedrun with a hundred levels, in addition to the online options clearly focused on competitiveness and exceeding times and scores, we have a perfect title for those with fingers firm, steel pulse and vibranium nerves. A title to test yourself or against the world, with cooperative options so that the adrenaline jumps like Catalan cava.

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80 / 100 - Imp Of The Sun
Apr 4, 2022

A wonderful pre-Columbian 'Ori', which uses the cultural and artistic resources of its well-used Peruvian cultural inspiration to deliver a solid platforming action adventure. A restless spark of sunlight, with a rabid and special command to give a vibrant and fun game. And with a high-level artistic and musical invoice. Say it loud!

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80 / 100 - Road 96
Apr 14, 2022

Road 96 is an excellent storytelling adventure, earning the nickname 'adventure' better than others in its field. Various playable situations, monitor the parameters of the protagonist, make decisions with frank consequences, improve with each new attempt and keep traveling to find the desired freedom.

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Apr 22, 2022

A return to the past twenty-three years in the future. Ganryu 2: Hakuma Kojiro is a tasty arcade game well understood and transferred pure to our days. Action and platforms, Strider and Revenge of Shinobi, VISCO and StoryBird Studio, Japan and France respectfully shake hands and achieve a game that continues to shine today with everyone and because of its values ​​from past times.

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80 / 100 - Rolling Gunner
May 30, 2022

If Rolling Gunner was already a title with a good reception and packaging, within its cave of users, this edition with the addition of 'Over Power', what comes is to expand, loosen and satisfy more users of direct action and fast games . Rolling Gunner was already an excellent bullet-hell shmup, more accessible and open than it was a couple of decades ago, although tough nonetheless. And now an edition is released on PlayStation 4 that with this '+' scales even better between casual quick games, all kinds of challenges and settings, and the extreme challenge that those pros of the subgenre demand. The neo retro is not only offering games that polish and tweak past mechanics, but also knowing how to make steps in them so that anyone stays, or goes up, to the one they prefer.

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80 / 100 - Silt
Jun 6, 2022

"Meh, another LIMBO game." Because when there is a milestone in art, it is normal to look at yourself in it. But Silt knows how to be a debtor and a creator, also in another brief adventure in black and white. But Spiral Circus Games have printed their differentiating element in the way of facing the adventure underwater, instead of being another "platform with a child". Because the gameplay is enriched and expanded with its particular system of possessing beings that open the way for us with their own qualities. Precisely for this reason, because it goes beyond the inspiration it uses, it's a shame not because Silt is short, but because it isn't longer with these interesting mechanics that ask for more More!

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Nov 2, 2022

Puzzle games that manipulate the laws of physics have a new and very interesting representative in The Entropy Center. With the best device I have ever seen in this type of game, with well-planned puzzles and challenges, an intriguing and pure science-fiction plot, and high-end visuals, here is a must-see for those who like to give head.

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Nov 3, 2022

It seemed to me as interesting as it was perhaps difficult to resurrect the Arkanoid franchise in the right way for our days. I can say that it has been achieved very satisfactorily, as I am a person who remembers the original Arkanoid from 1986 with a smile and many nerves and tensions. One of the things I've reconciled with the Taito franchise is its excellent Battle Royale aspect, which makes Eternal Battle mode matches extremely fun and fast-paced, whether or not there are human players to fight against. Even the Versus mode has been fun for me, in this game the fight against other capsules I think is the soul of it. But a Neo mode and another Retro mode -simulating an arcade cabinet from 1986- accompany for those who still want to pass the time fighting each phase and trying to reach the elusive and omnipresent Doh. A very interesting game both for long periods of time and for sporadic games without further worries.

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80 / 100 - McPixel 3
Nov 14, 2022

Summarizing McPixel 3 in this piece of text is not easy. Super-crazy adventure, mega-crazy, and worthy of that real image hero that is Johnny Sins. Like him, McPixel will live all kinds of adventures and situations that he will face in more ways, although he will solve others like him. But most importantly, giving a fun game, which is enjoyed advancing and progressing, unlocking levels, getting secrets and curiosities. I firmly believe that we are facing one of the adventures of 2022, for one reason or another.

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Nov 28, 2019

A twin-stick shooter that calls for metered shots and temperament. A wild west much wilder than in our wildest dreams, an ocean of adrenaline and huge amounts of diazepam to calm the nerves of each countdown. Feardemic have got a game that leaves a mark.

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Who can we get on the Case? We need Perry......No, not a lawyer, we need a cop, who will do what needs to be done, the right thing or the effective thing? Protect and serve with the law at our side, or at any price that can be demanded? Interrogation is going to make us not only choose and play but even ask ourselves what kind of morals we have, and how much we should trust them.

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