Nate Hohl
Teenage Mutant Ninja Turtles: Mutants in Manhattan is, at the very least, a serviceable co-op brawler infused with plenty of fun nods for longtime TMNT fans. However, its high price-point, lack of couch co-op, and repetitive gameplay are hard to ignore, making it a game which is best bought at a drastically reduced price.
It may not be the most engrossing single-player experience, but if you enjoy local co-op multiplayer, you could do a lot worse than Pac-Man 256.
If you still enjoy TT Games' Lego series, or if you want to bring a younger gamer into the fold, Lego Star Wars: The Force Awakens is a solid entry which helps to bring some lightheartedness (and new story content) to the film off which it is based.
Ghostbusters is the product of a greedy publisher and a lazy developer trying to cash in on the hype of both a recent film and an established franchise. If you care at all about maintaining the integrity of the Ghostbusters IP, stay well clear of this game at all costs.
If you’re on the hunt for a new competitive game to play with friends, Inversus is a solid choice given its price and its unique concept. However, unless you’re confident you’ll be able to recruit some friends to play with, you might want to look elsewhere for your next indie fix.
If you can play it with an open mind and forgive the lack of multiplayer, Pac-Man Championship Edition 2 is a game which could easily suck up hours of your time as it continues to challenge you in new and exciting ways.
2K Games has once again managed to top itself by creating an incredibly in-depth wresting experience. WWE 2K17 may not be as accessible as I would have liked, but if you’ve stuck with the series this long, there are plenty of reasons why you should continue to do so.
It’s always good to end on a high note, and that’s exactly what Just Dance 2017 will be doing if it ends up being the final physical entry for the franchise.
The good news about Siegecraft Commander’s current state is that it has plenty of room (and clear directions) in which to grow, but unless there’s a pretty substantial day-one patch I’m not aware of, you should steer clear until Blowfish corrects the game’s many issues.
Much like From Software’s Souls games and Team Ninja’s previous Ninja Gaiden efforts, Nioh was clearly designed with a very specific sort of gamer in mind, namely a very patient one who doesn’t mind having to constantly learn from their mistakes. If you find enjoyment in the punishing difficulty of such games and you want to delve into a title which could easily suck up hours upon hours of your gaming time, Nioh will certainly not disappoint.
It's actually a little hard to believe that Ubisoft plans to expand Ghost Recon Wildlands further via post-launch content updates which will add in things like new story content and even a PvP mode since the base game is already quite massive. Shooter fans who want a game they can sink many hours into while honing their tactical shooting skills (either alone or with some friends) should be immensely satisfied with the experience Ghost Recon Wildlands provides them.
I understand that, as a CCG fan who prefers PvE play, I am in the minority, but The Elder Scrolls: Legends has honestly been the first digital CCG that felt like it was welcoming me in with open arms instead of forcing me to either play PvP or make do with subpar alternatives. Bethesda certainly has some stiff competition going up against games like Hearthstone and CD Projekt Red's upcoming standalone Gwent game, but as far as first impressions go, I have never been more pleasantly surprised by a CCG than I was by The Elder Scrolls: Legends.
There's no denying that MLB The Show 17 is one of the most comprehensive and realistic baseball simulators that has ever been made. No matter what sort of baseball experience you're looking for, I can pretty much guarantee you'll find it in the latest from San Diego Studios.
What Remains of Edith Finch may not be a very challenging game, but the story it tells is one which will undoubtedly resonate with players in ways they may not expect. If anything, it proves yet again that video games can be used to tell some truly immersive and thought-provoking stories, ones which stick with us long after we put down the controller.
Games can serve as an excellent vehicle for exploring heavy concepts like death, the loss of family, and forgiveness in a more digestible manner, and few games I have ever played prove that adage as much as Pinstripe. It may not be perfect, but the latest from Thomas Brush should absolutely be on the must-play list of any platformer/adventure game fan.
As far as narrative-driven exploration-based horror games go, Perception isn't the worst out there, but it also can't really stand alongside games like those in the Amnesia series or Gone Home. It still warrants a playthrough if you're looking for a game with a unique hook or if you're just desperate for any new horror game to play, though considering its length and lack of varied gameplay, you might be better off waiting until it's on sale.
Immortal Planet isn't the best that the Souls genre has to offer, but it certainly makes a strong effort to stand out, and as I mentioned before, it can serve as an excellent starter game if you're thinking of getting more heavily involved in the genre. If anything, the latest from teedoubleuGAMES proves that the Souls spirit will continue to live on even without the guiding hands of From Software.
Aztez may not be for everyone, but if you’re looking for a game that brings two distinct genres together in a very compelling and unique manner, it’s definitely worth checking out.
It still remains to be seen how much long-term potential Absolver has, but I'm confident that Sloclap will slowly build the game up into a unique hybrid of a story-driven martial arts adventure and a sustainable (not to mention unique) online fighting game. Again, I don't want to get too ahead of myself, but I could see Absolver becoming one of the big standout hits of 2017 and beyond, and I hope Sloclap sees that as well.
As someone who was a big fan of the Assassin's Creed multiplayer template, I'm saddened to see that Murderous Pursuits basically functions as a stripped-down barebones version of that same concept. The game's Victorian contest of cat and mouse where players are always both the cat *and* the mouse is certainly a unique find amid the usual competitive fare, there's just not enough meat on its bones to keep more casual players invested over the long term.