Cody Peterson
All new content is either broken or repetitive.
Of Bird and Cage is probably one of the most experimental video games to release in recent memory, but just because a game is unique doesn't necessarily mean that it's worth playing. Heavy metal fans are better off picking up an album from their favorite band, and those who love interactive story games should stick to the best of the Telltale games and their ilk. Of Bird and Cage struggles at nearly everything it sets out to do, and its few interesting songs can't save an ultimately disjointed and unremarkable experience.
A repetitive survival horror game.
Sword Art Online: Alicizaton Lycoris is plagued by performance issues, a poorly paced story, and combat mechanics that aren't explained well.
Plagued by outdated visuals and animations.
A pretty but repetitive space shooter.
Weighed down by generic music and a lot of bugs.
Jurassic World Evolution was never a perfect game, but there were some fans of the Jurassic Park franchise that felt it was worth their time. Despite the shallow simulation aspects and repetitive tasks forced on them, many players still enjoyed creating and admiring the various dinosaurs in their park. Because of the poor graphics on the Nintendo Switch version of Jurassic World Evolution, however, there is little here to keep players entertained - and those interested in the premise are better off revisiting its previous platforms instead.
It is a realistically boring hunting game with little fun to be had.
Combat is repetitive and romance options are unsettling.
It is boring and relies too heavily on sci-fi tropes.
The survival elements of Breathedge are pretty standard fare for the genre, but its hard to enjoy the experience due to dated humor and its insistence on abandoning its best elements halfway through.
Colossus Down suffers from poorly designed combat and humor that just doesn't quite hit its mark.
Lack of content ruins a good progression system.
Maskmaker isn't a bad game by any means, but it is generic and restrictive in what it allows players to do. Making masks and exploring the world can be immensely enjoyable at times, but the game seems intent on stopping the player from interacting with those elements with any regularity. What's here is a strong foundation for future pursuits, but in its current form, Maskmaker feels a little too lackluster to recommend to anyone who isn't a dedicated VR aficionado looking for their next title amongst the genre's somewhat limited options.
Runs very well but has issues with controls and repetition.
The game is interesting, but becomes to repetitive.
Exactly the same as when it released five years ago.
Save Koch has an intriguing setup, but the repetitiveness of its gameplay and complicated characters ultimately ruin the entire experience.
Stardust Odyssey is beautiful VR game on the surface that sadly becomes very repetitive and features combat that is confusing and complicated.