Christopher Atwood
State of Decay 2 feels like it's trying too hard to force the player to do too much. There's no way for the player to really control the way they absorb the experience and more than a few of the mechanics break the careful relationship the rest of the game tries to foster. Overall, it's the kind of game that you want to love, but that needs a lot of work.
Despite a tendency to force the player to work through a number of repetitive activities Dragon's Dogma delivers innovative, action-packed boss fights and the occasional twist in the story to keep things interesting. Graphically Dragon's Dogma isn't doing anything special, but for a game originally developed on the previous generation of consoles it delivers a satisfying gameplay experience on the PC.
Aeon is a VR shooter that will appeal to gamers who enjoy a serious challenge. It's much less casual-friendly than similar VR titles and will cause frustration for some, but for the right kind of player they'll find hours of enjoyement to be had.
Although Transference is an interesting narrative horror game, it struggles to carve out a space as a VR game and a traditional title. The story is undeniably something worth experiencing, but the gameplay is lackluster enough that more often than not it serves as a barrier to experiencing what Transference does best.
Crazy Machines 3 delivers on the machines and delivers on the crazy, and although it isn't for everyone there's a select group that'll love and cherish it despite its quirks. Unfortunately, it’s missing a hook, and has just enough quirks in the core gameplay that makes it frustrating for anyone outside that group. And a lot of cool ideas are held back by a few frustrating gameplay mechanics that need to be ironed out before Crazy Machines 4.
Budget Cuts is a fun VR game that creates an interesting, engaging world that's worth exploring, but only if Neat Corporations can iron out the bugs that mar an otherwise fun experience.
As it stands right now Psychonauts In The Rhombus of Ruin is a fun little VR game that offers a few hours of entertainment but doesn't nearly live up to its potential. If you're a fan of the franchise and already own a good VR headset it's more than worth the $20, but for anyone looking for more will probably be disappointed.
Galak-Z: Variant S is an interesting mobile 2D action space adventure that feels right at home on the Switch as a casual title for playing on the way to work or on the train. Unfortunately, although the art style and gameplay are well put together and fun to play, the microtransactions severely hinder the experience.
Killing Floor: Incursion is a VR game that's so close to being good that it's upsetting how bad it actually is.
Wolfenstein: Cyberpilot is too light on content to make it worth the price, and what it does well is overshadowed by clunky locomotion and a lack of attention to detail in both level design and VR implementation. Ultimately, Wolfenstein: Cyberpilot feels like a tech demo more than a full length VR experience.
Syren is an interesting survival horror game that lacks the polish to come together as a quality title.