Tyler Wilde
The campaign is predictable, dumb fun, and the multiplayer is some of Call of Duty's best—but still subject to every existing criticism of CoD.
A time-bending puzzle game clever enough not to be just another time-bending puzzle game.
A battle royale game that's fun to play in a loose, aggressive style, with melee combat that's trickier than it may first appear.
Fun, not-too-hard stealth puzzles that look great, wrapped up in a humdrum story with a boring protagonist.
A superb water park for four friends to splash around in, but progression is sluggish and there are too few surprises beneath the waves.
Mowing down thousands of aliens in Vatican City is worth doing at least once.
Fun sniping and great mission design just barely eclipse bugs, exploitable AI, and other issues that would make a lesser game impossible to recommend.
Stunningly rendered close-ups of nature make Unravel's somber fable and irritating death traps just worth surviving.
A sensational audiovisual experience that starts to drag around halfway in.
Space Run is a fairly fun twist on tower defense, but it lacks much of the genre's interesting experimentation.
A peculiar experience that's personal, sincere, and full of questions to unpack, though it asks them far too bluntly.
Gears of War is fun as ever, but the technical flaws and limitations of Ultimate Edition are disappointing.
Sunset's themes, setting, and plot are plenty interesting, but the player's interaction with them feels incongruous.
A well-made stealth game that becomes tedious before too long.
Ghoulish creature design and fun combat are weakened by long boring stretches, clueless AI, and snickering obscurity.
The campaign is exciting but only passively entertaining, and the multiplayer tweaks the knobs of established Call of Duty games to little effect.
A spectacular, occasionally very fun tour of Star Wars battles that disappoints with a boring story, crappy progression system, and endless grenade spam.
It starts promising and gets better in the final act, but the bulk of Betrayer's journey is let down by inconsistent quality, repeat enemies, and investigative drudgery.
The presentation is aced, but Hard West's turn-based combat is too rote to be engrossing.
Among the Sleep succeeds at being a creepy baby simulator, but the real monster turns out to be boring, buggy puzzles and a shallow world and story.