Diego Sierra


40 games reviewed
79.5 average score
85 median score
25.0% of games recommended
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Deadly Premonition 2 is a failed sequel that completely loses perspective on those elements that made the first installment special. Its history and high doses of fan service still retain enough charm to satisfy many of its staunchest followers, but many others will be disappointed to have waited ten years to receive a product that is not only inferior to its predecessor, but in large part a betrayal of its spirit.

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Jun 20, 2022

Cyanide brings us one more year the official game of the Tour de France. This 2022 suffers from an excess of continuity already carried over from previous installments. The formula, although it can delight the most enthusiastic followers of cycling, still has great shortcomings.

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Oct 2, 2018

Disgaea 1 Complete does not provide significant news nor does it solve the problems of the original game, which is disappointing considering the price at which it reaches us. Basically, it's just a graphically more advanced version of the recent PC port.

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65 / 100 - The Last Oricru
Oct 19, 2022

The Last Oricru aims to combine the Souls style with the more traditional RPG, but it fails to live up to such an ambitious promise. Its main burden is in a combat system that falls far short of the necessary level of refinement.

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May 23, 2022

Outward: Definitive Edition could be a great opportunity to breathe new life into a great game, but its next-gen release is marred by annoying glitches not present in the original version.

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Sep 9, 2021

Apsulov: End of Gods is a correct title, without great problems, but also without great virtues. It can give four or five hours of fun to anyone who gets caught up in its interesting mix of science fiction and Norse mythology, but it weighs too much for them that its narrative formula and playable structure are too attached to the topics already seen a thousand times within the genre. of first person horror games.

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Jun 21, 2021

Cyanide brings us one more year the official game of the Tour de France. This 2021 has not brought great changes to a formula that, although it can delight the most enthusiastic followers of cycling, it still has great shortcomings.

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65 / 100 - Death's Gambit
Sep 28, 2018

Death's Gambit makes a literal and blatant use of a multitude of mechanics, concepts and aesthetic aspects directly imported from Hidetaka Miyazaki's work, but, despite its ups and downs, it manages to differentiate itself enough to have its own personality.

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70 / 100 - Valkyrie Elysium
Oct 7, 2022

Valkyrie Elysium, while fun, is a missed opportunity. A magnificent combat system fails to fully support a game that is seriously hampered by the serious shortcomings resulting from the lack of resources during its development.

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Project Zero Maiden of Black Water suffers from the problems derived from an adaptation that has forced the elimination of the characteristics that made it unique, but, despite this, any lover of classic-flavored horror has a winning bet here.

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70 / 100 - The Medium
Feb 3, 2021

The Medium suffers from wanting to look like a classic Survival Horror, but without daring to go beyond the superficial, the aesthetic. The puzzles are irrelevant, even annoying, the resource management is zero and the progression is completely linear. When The Medium really works is when it sheds that facade and becomes a walking simulator with a powerful setting and a narrative that manages to touch our hearts.

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70 / 100 - Amnesia: Rebirth
Oct 27, 2020

Amnesia: Rebirth is hardly a stumbling block, but it is a clear step back on Frictional Games' so far ascendant trajectory. Its lack of identity and its abuse of clichés, both playable and plot, are a serious warning about the alarming creative stagnation of a genre in need of fresh air.

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70 / 100 - Anamorphine
Aug 1, 2018

Interesting debut of Artifact 5 with a game whose proposal, despite having been even more elaborate, will appeal to all those who follow the narrative experiences. Or at least to all those who can ignore its numerous technical problems.

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70 / 100 - Romancing SaGa 3
Mar 18, 2020

Cryptic, rough and obtuse, Romancing Saga 3 provides a gaming experience not for everyone.

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Dec 9, 2022

The Callisto Protocol has failed to live up to all the promises made during its development and those expecting survival horror will be disappointed. However, despite its limitations and numerous implementation problems, it manages to be quite fun thanks to an interesting combat system and excellent art design.

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80 / 100 - Ghostwire: Tokyo
Mar 21, 2022

The charisma and the overwhelming personality of Ghostwire Tokyo shine with their own light, but the playable section is not at the same level as its overwhelming aesthetics. The story is intriguing, the setting is fantastic, the control is very fluid and the technical section is up to the best, but with the hours everything ends up weighed down by the weight of some mechanics that make it a much more conservative title than expected, trapped in the worst topics of the open world video game.

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Jun 9, 2018

Detroit: Become Human forces us to constantly make decisions that will test our morale and our ability to face the unpredictable consequences that result from them, but Quantic Dream continues without hitting the right key. This latest work represents a small step forward for the "interactive drama" typical of the French studio, but its proposal, so dependent on the narrative, falters once again because of the problems generated by a script that is left at half gas and which in This occasion is too simplistic and Manichean.

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Aug 29, 2018

Forsaken Remastered becomes the definitive version of Forsaken, either to replay it or to discover it for the first time. A classic capable of surviving the passage of time.

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80 / 100 - Draugen
Jul 3, 2019

As a narrative experience Draugen is perhaps one of the most interesting releases in recent months, although too many playable sacrifices have been made along the way that distance him from excellence.

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Nov 4, 2022

Star Ocean: The Divine Force is not a memorable game, but it is a more than worthy new installment of a saga that had fallen out of favor. Its style reminiscent of the typical PlayStation 2 JRPG is one of its strengths, but also, despite the success of DUMA as a mechanism to energize combat and exploration, it acts as a limit that prevents it from reaching more memorable heights.

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