Daniel Shigueru Kussaba Morbi


12 games reviewed
68.3 average score
70 median score
25.0% of games recommended
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8 / 10.0 - Superliminal
Jul 15, 2020

Superliminal takes a lot of inspiration from classic 3D exploration puzzle titles, but it never copies them. The mechanic of using forced perspective as part of the solution to the puzzles is quite original and makes it stand out among other titles in the genre. When well designed, the challenges are thought-provoking and fun to overcome, giving the player the satisfaction of seeing things from another angle. In addition, the game is quite creative, putting the character in unexpected and dreamlike situations.

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8 / 10.0 - No More Heroes
Nov 13, 2020

The No More Heroes port for the Nintendo Switch is just that: a port. While some issues have been improved, such as resolution and FPS, the design of the original game remains largely intact, which, on the one hand, is great. The peculiar and humorous story, the instigating characters, the great fighting mechanics, the intense battles against assassins, all of this is present here. But this version also brings to 2020 design decisions that were not very successful in 2007. In the end, those who want to try a unique game or who are looking for a version faithful to the one released on the Wii will be delighted with the game.

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8 / 10.0 - No More Heroes 3
Sep 11, 2021

In More Heroes 3 it's like a reunion with an old classmate. The ones we fight with about irritating things, but which, in the end, brought us great moments. Someone that, despite the problems, we can't help but like.

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Clubhouse Games: 51 Worldwide Classics is one of those typical titles made to be played in small bursts, when we have some time to kill or when we want some quick fun with friends and family. The wide variety of games and their intuitive and varied controls means that the game can be enjoyed by different types of people. Its minimalist and fun presentation is the icing on the cake.

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7.5 / 10.0 - Windjammers 2
Jan 24, 2022

Windjammers 2 is a throwback to the arcade era, when the fun came from the competition itself. With a faithful reproduction of the original game's systems, new gameplay elements that add an extra layer of strategy to disputes and a great focus on local or ranked confrontations over the internet, the game is recommended for those who like to feel the adrenaline of victory after a close match. However, the lack of more elaborate modes and a single player progression system means that the game doesn't have much offline content to enjoy. Of course, the stimulating gameplay and the challenges imposed by the CPUs make up a little for this shortcoming, but the feeling that more could have been done in this regard to make the game reach even greater potential is not unremarkable.

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Fitness Boxing 2: Rhythm & Exercise is the kind of sequence that does not venture much out of the comfort zone. The base of its gameplay is exactly the same from the game launched two years ago, kepting the inconsistent motion and a lack of variety of modes. However, the title makes small but considerable changes to its overall quality. All this means that this sequence does not innovate the fitness game genre, but respectfully fulfills its role.

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Picross S GENESIS & Master System edition is exactly what it promised to be: a puzzle game with elements from both consoles. There's nothing necessarily wrong with that, as fans of the franchise can feast on hundreds of new puzzles that will keep them busy for hours on end. The presence of SEGA makes the game more interesting than any other release in the series on Nintendo Switch. However, for a title that deals with such important intellectual property and that is the ninth release in the hybrid console franchise, its shallow design ends up disappointing. Since 2017, developer Jupiter has ignored basic quality of life enhancements that would make its nonogram collections even better. This would have been a good time to introduce them, along with ways that better illustrate the classics represented.

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Feb 18, 2022

Breakout: Recharged is a safe game. Definitely not the biggest innovation in the “block breaker” genre. Much of what it offers has been seen in the past, and some gameplay issues end up getting in the way. However, the title is still a competent arcade release, with strategic gameplay, plenty of replayability and challenges that, when not based on luck, entertain while they last.

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Jul 10, 2021

Destroy All Humans! finds itself in a peculiar position on the spectrum of video game releases. A remake of a game from nearly three generations ago, it delivers exactly what it promises: an improved but faithful version of the original. The problem arises when you realize that this re-release is sometimes much more faithful than it should be.

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Oct 3, 2020

WWE 2K Battlegrounds came to correct the disastrous route that the wrestling series had been following. In a way, it does this, but when it returns to the right path, it ends up encountering a lot of problems and ends up being knocked out.

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May 21, 2020

Spirit of the North is one of those games that had everything to be a good success story. After all, in addition to having an interesting premise and being visually attractive, it is the debut title of a developer with only two people. However, going beyond its appearance, there is a frustrating title, with confusing design, problematic controls and boring missions. The hope is that Infuse Studio will take all the experience gained from this debut title and further improve its development for future games. The graphics technique, apparently, they already have. All that remains is to tighten the loose screws on the gameplay side.

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4.5 / 10.0 - Balan Wonderworld
Apr 10, 2021

Unlike what it preaches, Balan Wonderworld made me sad after finishing it. Sad not because I had a bad experience, but because of the opportunity missed by Yuji Naka, Naoto Ohshima and their team. It is clear that the developers had passion for the project. After all, nobody would make such a creative story, with very well produced cutscenes and great soundtrack, if they didn't care about their work.However, the way in which this project was carried out leaves much to be desired. Lack of explanation of the narrative and in-game mechanics, slow and confusing controls and gameplay, repetitive combat, poor stage design and performance problems make this visit to Balan Theatre one of those difficult to endure.

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