Jeremy Peel
As any Trekkie will tell you, discovery is addictive, and Journey to the Savage Planet is almost all discovery.
Clockwork God celebrates the tension between old and new, and finds profound comedy in the juxtaposition. It’s Size Five’s masterpiece.
I hope the flickering headlights of a glowing review are enough to help players find SnowRunner through the fog.
Despite the necessary rules and stricture of turn-based strategy, the action feels just as chaotic and unpredictable as any trophy match Cole played in his sporting days.
Like Diablo, this is a game designed for multiple playthroughs on increasing difficulties, but few players will feel compelled to return to a seam that’s all dried up after a single day’s exploration.
A frankly terrifying exercise in pushing Doom as far as it can go.
A conservative but confident return to form from the masters of a much-loved genre.
Jett is a game that's equal parts wonder and frustration, an evocative adventure that feels brilliant under the thumbs, but one whose creative systems feel stifled by rigid story-telling.
Arkane founder's first indie outing is a chaotic soup of colliding systems, and that soup tastes absolutely delicious.
Even Abermore's cult of beetle worshippers would draw the line at this many bugs.
Who knew Sid Meier's protégés had a secret, and completely brilliant, Persona game in them?
Only for nostalgists and those who love getting lost on spelunking holidays.
An echo of Arkane’s past glories - one in which the studio’s unique voice can still be heard, but more faintly than we’ve come to expect.
While its refusal to let you cheat the exam will prove too punishing for some, the new System Shock is a breathtakingly beautiful and astonishingly faithful remake that proves the enduring power of Looking Glass design.
Folded-in features from battle royale can only go so far in saving this rushed production.