Oli Welsh
Hello Games' lush galactic odyssey is a unique work of engineering art - and an engrossing, if flawed, game.
A brisk running time and lower stakes do the Uncharted formula no harm at all - even if this spin-off sticks a bit too close to the script.
This wonky crossover is the unlikely source of a superbly designed tactical combat challenge as well as a charmingly silly adventure.
Another handsome, well built and entertaining Forza rolls off the production line - though there are controversial changes under the hood.
Blending solitaire with role-playing, combat and a racy, buccaneering plot, Shadowhand is a delight - and a true British eccentric.
Telling Lies, by contrast, is but a second baby step into uncharted territory: a little wobbly, a little naive. But definitely courageous and exciting.
Hideo Kojma's first post-Metal Gear game is a messy, indulgent vanity project - but also a true original.
Cardboard Computer's elusive adventure game gets a final episode and a console edition, but don't wolf it all down at once.
A far-out new expansion and major levelling revamp see Blizzard's veteran online world riding a new wave of popularity.
Playground Games delivers yet another gorgeous and enveloping pocket holiday, smartly restructured but reassuringly unchanged.
There's a superb driving simulation at the core of this rough-hewn package, but it's strictly for enthusiasts only.
And as a game in its own right? You can't accuse it of being short on content, features or ideas, but it's hardly long on them either, and it's a shade overpriced for what it is. Perhaps worse, you can tell that Tipping Stars is a game made with care but without passion, a game that isn't its own raison d'�tre. Like the little clockwork Marios marching toward their goal, it's got purpose, but it's not the real, joyful thing.
The new Lara Croft works out some kinks in a second act that, while slick and enjoyable, doesn't resolve Tomb Raider's identity crisis.
Ivory Tower's ode to the open road is an underrated gem, but this fiddly expansion still can't advance its MMO aspirations.
This unimpeachable PS4 reissue exposes some rough, rudimentary design in Sony Japan's cult adventure, but its charm and originality endure.
A unique, challenging and sporadically delightful co-op game - but forget about the clumsy solo play.
This scrappy, surreal escapade cleverly uses programming as a game mechanic, but can't quite follow through on its ideas.
This basic puzzle-platformer captures none of the depth and panic of Miyamoto's surreal strategy games, but a good deal of the charm.
This puzzle-platformer lives in the shadow of Playdead's Inside, but its rage against Romanian Communism is authentic and raw.
Supermassive's dour whodunnit is a poor vehicle for PlayLink's experiment in multiplayer narrative - a woeful mismatch of genre and form.