James Bentley
The Longest Road on Earth works like a video game Rorschach test. You paint a little of yourself onto the canvas of the story and that, in turn, is what you get from it.
Demon Turf is a great feeling platformer with some interesting level design, even if its a little inconsistent and a little too long
With so many studios trying to hit the coveted MMO market, one thing is clear if you want to succeed - your game has to be unique. You can make up for tonnes of mistakes if you can just carve out a market for it. Although it has its own issues of identity - with a Diablo-like fighting system and enough extra activities to feel full - Lost Ark is a game that I'm looking forward to seeing grow.
A Memoir Blue is an interesting, emotional journey with a great atmosphere to go alongside it. Even though the story demands a little more time, the journey is worth it.
The Quarry is the Supermassive game I've been looking for since Until Dawn. It is well-paced, well-told, and - most importantly - genuinely spooky. Some odd characterisations and inconsistent graphics let it down slightly, but this is the most fun I've had with a game like this in some time.
Live a Live puts together many of the things that put people off from playing JRPGs but makes it surprisingly accessible. It gives you several lives worth living and rewards you for really exploring every one of them.
Though a lacklustre story and uninspired enemy variation may bring it down somewhat, Metal: Hellsinger is the best a rhythm FPS has ever felt.
Mario and Rabbids Sparks of Hope is a worthy sequel to the first game with tonnes of meaningful changes and challenges. Whilst it loses steam a little the more you get on, it is still an enchanting title.
Marvel's Midnight Suns definitely has some growing pains but the form it takes after this is wonderfully nuanced, with an interesting cast and a sandbox of great moves to try out.
Demeo is a wonderful approximation of what it's like to take down the big boss at the end of a campaign. It has some slower moments but its peaks are truly wonderful.
Ultimately, while Batbarian may not blow your mind, it'll offer the odd chuckle, and mechanics just robust enough to keep you coming back.
Foregone offers a consistent and enjoyable experience but doesn't do anything you can't find elsewhere.
City of Ghosts almost feels more like a sequel than a DLC, with new storylines and surprisingly long playtime. If you liked Cloudpunk, this is a no-brainer. If you loved Cloudpunk, you'll like what it has to offer.
Sucker For Love: First Date is an incredibly charming and weird visual novel. Although it's held back by some technical issues and it's small scale, I hope to go on a second date
Revita is a roguelite with some pacing flaws and a big grind but it just has so much heart that its hard to ignore
Alwa's Legacy is a pleasant little game that does a lot of things right, but nothing spectacularly. It's fun, if a little forgettable.
Just Dance 2021 works fine with solid choreography, but with very few base game changes, Just Dance Unlimited feels like a much better option.
With a sickly world, interesting NPCs, and some truly gruesome humour, Sludge Life 2 succeeds at many of the things it tries. In my short time with the game, I was regularly grossed out and intrigued by everything in front of me. Though it will only take you a short time and not all of its risks pay off, it follows up the first game with a rewarding sequel – even if it starts to feel a bit shallow.
The Signifier is a sign of something great. Its story is intriguing and the way it conceptualises all its effort is wonderful. That being said, the general presentation lets it down somewhat and the short playtime left me wanting much more.
I enjoyed my time with Watch Dogs: Legion but the whole time I played it, I was phishing for more.